RUST ZERG LIFEClan war room · live
Zergmax 50
Deployment dossierOnline

Hat's Plugin Development

166.1.120.60:28039 checked 9m ago

moddedoxide
Deploy
Troops now0/ ?
players now
7-day average0
peak –
Rank#15,382
top 71%
Last wipe15d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123402:0003:0004:0005:0006:0007:00

Hourly average and peak, UTC.

Server performance

01020304002:0003:0004:0005:0006:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

What is the setup on Hat's Plugin Development when it comes to rules and settings?

There is no gather rate in the name Hat's Plugin Development. The most a group can hold is 50 players. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is off: VAC, from Valve.

Which map is active on Hat's Plugin Development?

The game generates the procedural map of size 1,000 on Hat's Plugin Development with seed 1. Same size and seed, same map: RustMaps shows it from this page.

Population

How full is Hat's Plugin Development?

At this moment, Hat's Plugin Development is showing 0 players. The average player count for the last seven days is 0.

What is Hat's Plugin Development's ranking?

In the top 71% of ranked servers, Hat's Plugin Development holds #15,382 for player hours over the last seven days.

Server tags

How should you read the tags on Hat's Plugin Development?

The game's server browser reads these tags from Hat's Plugin Development: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): The server has 0 slots; ts50 (Group limit): Teams are capped at 50; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Hat's Plugin Development appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include Hat's Plugin Development are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

What is the uptime and reliability of Hat's Plugin Development?

Hat's Plugin Development is up and running as you read this. It reports an uptime that puts the last restart at roughly 15 days 11 hours ago. Its first appearance in Rust Zerg Life records is 20 October 2026.

Is Hat's Plugin Development smooth to play on?

Over the past 48 hours, server fps averaged 40 and never dropped below 40. The world held as many as 4,002 entities, including buildings, deployables and everything else. Memory use peaked at 1,005 MB. What players experience as lag comes from low fps and a rising entity count.

Which Rust build does Hat's Plugin Development use?

The server Hat's Plugin Development runs Rust network protocol 2634 and build 166652 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does Hat's Plugin Development use?

There is no region published by Hat's Plugin Development. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 166.1.120.60:28039.

Wipe schedule

When does Hat's Plugin Development wipe?

The record of Hat's Plugin Development's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 15 days 13 hours ago is when its present world was created.

Join the server

How can I connect to Hat's Plugin Development?

Enter client.connect 166.1.120.60:28039 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166652,ts50,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp0
Max players The server has 0 slots.
ts50
Group limit Teams are capped at 50.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.