DO NOT JOIN - Hillside update test
167.114.158.11:28075 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on DO NOT JOIN - Hillside update test?
There is no gather rate in the name DO NOT JOIN - Hillside update test. That is the game's default: groups of up to 8 players. It runs survival, gather, build and raid: the standard game. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
What is the map on DO NOT JOIN - Hillside update test?
Generated by the game: the procedural map on DO NOT JOIN - Hillside update test.
Player count
What is the population like on DO NOT JOIN - Hillside update test?
Last seen 24 days 19 hours ago, DO NOT JOIN - Hillside update test is offline at the moment.
What position does DO NOT JOIN - Hillside update test hold in the server rankings?
In the top – of ranked servers, DO NOT JOIN - Hillside update test holds #15,450 for player hours over the last seven days.
Lists and tags
What do DO NOT JOIN - Hillside update test's tags indicate?
For the game's server browser, DO NOT JOIN - Hillside update test publishes these tags: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): Capacity: 2; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does DO NOT JOIN - Hillside update test appear in Rust Zerg Life lists?
These Rust Zerg Life lists include DO NOT JOIN - Hillside update test: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
What is the uptime and reliability of DO NOT JOIN - Hillside update test?
Currently offline, DO NOT JOIN - Hillside update test was last seen 24 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. The first time Rust Zerg Life saw it was on 19 September 2026.
What version is DO NOT JOIN - Hillside update test using?
The server DO NOT JOIN - Hillside update test runs Rust network protocol 2633 and build 163207 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
What is the location of DO NOT JOIN - Hillside update test?
There is no region published by DO NOT JOIN - Hillside update test. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 167.114.158.11:28075.
Wipe cycle
When does DO NOT JOIN - Hillside update test wipe?
With so few wipes on record for DO NOT JOIN - Hillside update test, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 32 days 21 hours ago.
How to join
How can I connect to DO NOT JOIN - Hillside update test?
You can join by opening the console with F1 and typing client.connect 167.114.158.11:28075. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust
mp2
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.