[TEST] Hillside mock main - not a real server
167.114.158.11:28210 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
Which settings and rules apply on [TEST] Hillside mock main - not a real server?
You will not find a gather rate in the name [TEST] Hillside mock main - not a real server. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Anti-cheat is on: VAC, from Valve.
What is the map on [TEST] Hillside mock main - not a real server?
The game generates the procedural map [TEST] Hillside mock main - not a real server runs.
Population
How many players are on [TEST] Hillside mock main - not a real server?
The server [TEST] Hillside mock main - not a real server is currently at 0 players out of 10 slots. Its seven-day average stands at 0 players.
What position does [TEST] Hillside mock main - not a real server hold in the server rankings?
For player hours over the last week, [TEST] Hillside mock main - not a real server is #15,983, which puts it in the top 71% of all ranked servers.
Server tags
What do [TEST] Hillside mock main - not a real server's tags indicate?
For the game's server browser, [TEST] Hillside mock main - not a real server publishes these tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Capacity: 10; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs162929 (Build): Build number: 162929; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does [TEST] Hillside mock main - not a real server appear in Rust Zerg Life lists?
Modded Rust servers for clans and zergs: that is where you will find [TEST] Hillside mock main - not a real server among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
What is the uptime and reliability of [TEST] Hillside mock main - not a real server?
You can join [TEST] Hillside mock main - not a real server now: it is online. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 19 September 2026.
What version is [TEST] Hillside mock main - not a real server using?
The server [TEST] Hillside mock main - not a real server runs Rust network protocol 2633 and build 162929 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
Where can you find [TEST] Hillside mock main - not a real server?
From [TEST] Hillside mock main - not a real server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 167.114.158.11:28210.
Wipe days
When does [TEST] Hillside mock main - not a real server wipe?
With so few wipes on record for [TEST] Hillside mock main - not a real server, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 24 days 5 hours ago.
How to join
What steps do I take to join [TEST] Hillside mock main - not a real server?
Enter client.connect 167.114.158.11:28210 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.