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The Dark Force

168.100.161.129:28039 checked 14m ago

teams off moddedoxide
Deploy
Zerg meter0%empty
0/80 troops
7-day average0
peak 1
Rank#7,832
top 35%
Last wipe11d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

0246813:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.2 days
between real wipes
on rhythm100%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held0%
else halves by day 2

The first 48 hours of its last wipes

Sat 3 OctThu 24 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 09:37 UTC11d ago 3 – running 0
Thu 24 Sep, 18:41 UTC19d ago 1 halved by day 2 8.6 days 0
Wed 16 Sep, 23:36 UTC27d ago 0 – 7.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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197/300
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No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10 EU · groups of 8+ · weekly · 90 on average
88/100
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 72 on average
51/700

Quick answers

from the figures on this page

Rules and settings

What is the setup on The Dark Force when it comes to rules and settings?

There is no gather rate in the name The Dark Force. No group limit is published. survival is its mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. Anti-cheat is on: VAC, from Valve.

Which map is active on The Dark Force?

A procedural map, size 6,000 with seed 825822194, generated by the game, is what The Dark Force runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Population

How full is The Dark Force?

The server The Dark Force is currently at 0 players out of 80 slots. Averaging 0 players over seven days, it peaked at 1.

Where does The Dark Force sit in the rankings?

For player hours over the last week, The Dark Force is #7,832, which puts it in the top 35% of all ranked servers.

Server tags

What do The Dark Force's tags indicate?

What the game's server browser gets from The Dark Force is this tag list: gmrust (Game mode): Standard survival gameplay; mp80 (Max players): Capacity: 80; ts0 (Group limit): Teams are disabled; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does The Dark Force appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs: that is where you will find The Dark Force among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 2 weeks.

Server info

What is the uptime and reliability of The Dark Force?

Right now, The Dark Force is online. The uptime figure it gives suggests it restarted around 11 days 1 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 13 September 2026.

What is the performance like on The Dark Force?

Over the past 48 hours, server fps averaged 5 and never dropped below 5. The world held as many as 201,259 entities, including buildings, deployables and everything else. The maximum memory it used was 6,339 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does The Dark Force use?

Rust network protocol 2634 and build 166652 is what The Dark Force runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of The Dark Force?

There is no region published by The Dark Force. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 168.100.161.129:28039.

Wipe schedule

What can you expect on wipe day on The Dark Force?

Across its recent wipes, the busiest times averaged 1 players. 32 hours after the latest wipe, the crowd peaked. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd fell below half by day 2.

When does The Dark Force wipe?

No next wipe can be predicted for The Dark Force because it wipes at irregular times. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 11 days 2 hours ago.

How to join

What is the process to join The Dark Force?

Enter client.connect 168.100.161.129:28039 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,gmrust,cs166652,ts0,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp80
Max players Capacity: 80.
ts0
Group limit Teams are disabled.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.