Sharts testing
168.100.162.21:30015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 20:02 UTC8d ago | 1 | – | running | 0 |
| Sun 4 Oct, 22:01 UTC10d ago | 1 | – | 1.9 days | 0 |
| Fri 2 Oct, 20:01 UTC12d ago | 2 | – | 2.1 days | 0 |
| Thu 1 Oct, 21:02 UTC FW13d ago | 2 | – | 1 days | 0 |
| Fri 25 Sep, 03:49 UTC19d ago | 0 | – | 6.7 days | 0 |
| Wed 16 Sep, 21:12 UTC28d ago | 1 | – | 8.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does Sharts testing run?
You will not find a gather rate in the name Sharts testing. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid: the standard game. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Which map is active on Sharts testing?
Size 3,000, seed 47856, generated by the game: the procedural map on Sharts testing. From this page, RustMaps can show it: size and seed produce the same map each time. The name of its map: Custom Map.
Player count
How full is Sharts testing?
The server Sharts testing is currently offline; it was last seen 8 days 6 hours ago.
Where does Sharts testing sit in the rankings?
For player hours over the last week, Sharts testing is #13,779, which puts it in the top 62% of all ranked servers.
Lists and tags
What do Sharts testing's tags indicate?
What the game's server browser gets from Sharts testing is this tag list: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): The server has 0 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does Sharts testing appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include Sharts testing are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
Is Sharts testing currently online and stable?
No sign of Sharts testing at present: it was last seen 8 days 6 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Its first appearance in Rust Zerg Life records is 16 September 2026.
Which Rust build does Sharts testing use?
Rust network protocol 2634 and build 166652 is what Sharts testing runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does Sharts testing use?
There is no region published by Sharts testing. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 168.100.162.21:30015.
Wipe schedule
What happens on wipe day on Sharts testing?
The average peak for its recent wipes was 1 players. The crowd on the latest wipe peaked 0 hours in.
When does Sharts testing wipe?
Sharts testing wipes without a set pattern, so there is no upcoming wipe to forecast. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 8 days 6 hours ago.
How to join
What is the process to join Sharts testing?
Enter client.connect 168.100.162.21:30015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp0,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp0
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.