RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

RCE TAKEOVER

170.23.127.203:25565 checked 8m ago

moddedoxide
Deploy
Zerg meter0%empty
0/200 troops
7-day average0
peak –
Rank#15,919
top 72%
Last wipe11d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

010020030040014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:14 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
ShockRust | Blue | NoLimit no group limit · 126 on average
194/300
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 107 on average
194/225
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10 EU · groups of 8+ · weekly · 90 on average
88/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 86 on average
51/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
12/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 72 on average
55/700

Quick answers

from the figures on this page

Server rules

What is the setup on RCE TAKEOVER when it comes to rules and settings?

You will not find a gather rate in the name RCE TAKEOVER. The group cap is 8 players, the default for the game. survival is the game mode, gather, build and raid: the standard game. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.

What is the map on RCE TAKEOVER?

The game generates the procedural map of size 3,000 on RCE TAKEOVER with seed 2345976. You can view it on RustMaps from this page, since the same size and seed give the same map.

Population

How many players are on RCE TAKEOVER?

The server RCE TAKEOVER is currently at 0 players out of 200 slots. Its seven-day average stands at 0 players.

What position does RCE TAKEOVER hold in the server rankings?

In the top 72% of ranked servers, RCE TAKEOVER holds #15,919 for player hours over the last seven days.

Server tags

What do RCE TAKEOVER's tags indicate?

For the game's server browser, RCE TAKEOVER publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp200 (Max players): The server has 200 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does RCE TAKEOVER appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs: that is where you will find RCE TAKEOVER among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

What is the uptime and reliability of RCE TAKEOVER?

RCE TAKEOVER is up and running as you read this. Based on the uptime it reports, the last restart was about 6 hours ago. Over the last 7 full days, uptime was 86%: 145 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.

How well does RCE TAKEOVER perform?

It averaged 231 server fps over the last 48 hours, and the lowest it got was 141. The world held as many as 44,206 entities, including buildings, deployables and everything else. Memory use peaked at 1,757 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is RCE TAKEOVER on?

The server RCE TAKEOVER runs Rust network protocol 2634 and build 167781 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of RCE TAKEOVER?

No region is published by RCE TAKEOVER. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 170.23.127.203:25565.

Wipe cycle

What can you expect on wipe day on RCE TAKEOVER?

The average peak for its recent wipes was 0 players. The crowd on the latest wipe peaked 0 hours in.

When does RCE TAKEOVER wipe?

With so few wipes on record for RCE TAKEOVER, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 11 days 8 hours ago.

How to join

How can I connect to RCE TAKEOVER?

Enter client.connect 170.23.127.203:25565 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp200
Max players The server has 200 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.