RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

{PVE} Making Rust Great Again

172.240.123.100:25602 checked 11m ago

moddedoxide
Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak 1
Rank#15,758
top 71%
Last wipe10d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 days
between real wipes
on rhythm33%
of its recent wipes
wipe-day peak2
players, last three wipes
crowd held0%
else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 15:36 UTC10d ago 1 – running 0
Thu 1 Oct, 17:45 UTC FW13d ago 2 halved by day 1 2.9 days 1
Tue 29 Sep, 19:21 UTC14d ago 2 – 1.9 days 0
Sat 19 Sep, 18:57 UTC24d ago 2 halved by day 1 10 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
ShockRust | Blue | NoLimit no group limit · 127 on average
165/300
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 107 on average
186/225
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10 EU · groups of 8+ · weekly · 90 on average
90/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 87 on average
41/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
13/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 72 on average
69/700

Quick answers

from the figures on this page

Rules and settings

What settings does {PVE} Making Rust Great Again run?

You will not find a gather rate in the name {PVE} Making Rust Great Again. The group cap is 8 players, the default for the game. It runs survival, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Oxide. Anti-cheat is on: VAC, from Valve.

Which map is active on {PVE} Making Rust Great Again?

The game generates the procedural map of size 4,500 on {PVE} Making Rust Great Again with seed 1337. You can view it on RustMaps from this page, since the same size and seed give the same map. Under map name you will find: Custom Map.

Server population

How many players are on {PVE} Making Rust Great Again?

{PVE} Making Rust Great Again has 0 of its 40 slots filled right now. Averaging 0 players over seven days, it peaked at 1.

What is {PVE} Making Rust Great Again's ranking?

In the top 71% of ranked servers, {PVE} Making Rust Great Again holds #15,758 for player hours over the last seven days.

Tags and filters

How should you read the tags on {PVE} Making Rust Great Again?

What the game's server browser gets from {PVE} Making Rust Great Again is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): Capacity: 40; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does {PVE} Making Rust Great Again appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include {PVE} Making Rust Great Again are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What is the uptime and reliability of {PVE} Making Rust Great Again?

{PVE} Making Rust Great Again is up and running as you read this. It reports an uptime that puts the last restart at roughly 11 hours ago. Over the last 7 full days, uptime was 96%: 161 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.

What is the performance like on {PVE} Making Rust Great Again?

Over the past 48 hours, server fps averaged 119 and never dropped below 62. The world held as many as 76,365 entities, including buildings, deployables and everything else. Memory use peaked at 3,978 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What Rust version is {PVE} Making Rust Great Again on?

On Linux, {PVE} Making Rust Great Again runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of {PVE} Making Rust Great Again?

There is no region published by {PVE} Making Rust Great Again. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 172.240.123.100:25602.

Wipe schedule

What can you expect on wipe day on {PVE} Making Rust Great Again?

Across its recent wipes, the busiest times averaged 2 players. The crowd on the latest wipe peaked 29 hours in. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 1.

How often does {PVE} Making Rust Great Again wipe, and on what days?

There is no next wipe to predict: {PVE} Making Rust Great Again wipes at irregular times. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 10 days 2 hours ago.

How to join

What steps do I take to join {PVE} Making Rust Great Again?

Enter client.connect 172.240.123.100:25602 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://mrga.craftingstore.net/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp40
Max players Capacity: 40.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build Build number: 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.