Rust – Falling Kingdoms
172.240.87.139:25191 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 13:55 UTC6d ago | 2 | – | running | 0 |
| Mon 28 Sep, 17:20 UTC16d ago | 1 | halved by day 2 | 9.9 days | 0 |
| Wed 16 Sep, 18:09 UTC28d ago | 3 | halved by day 4 | 12 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on Rust – Falling Kingdoms when it comes to rules and settings?
There is no gather rate in the name Rust – Falling Kingdoms. The group cap is 8 players, the default for the game. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.
What is the map on Rust – Falling Kingdoms?
The game generates the procedural map of size 3,500 on Rust – Falling Kingdoms with seed 50000. Same size and seed, same map: RustMaps shows it from this page. Under map name you will find: Custom Map.
Player count
How full is Rust – Falling Kingdoms?
The server Rust – Falling Kingdoms is currently offline; it was last seen 41 hours ago. Its weekly average is 0 players and its highest point was 2.
What position does Rust – Falling Kingdoms hold in the server rankings?
For player hours over the last week, Rust – Falling Kingdoms is #14,445, which puts it in the top 65% of all ranked servers.
Tags and filters
What is the meaning of the tags on Rust – Falling Kingdoms?
For the game's server browser, Rust – Falling Kingdoms publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): Capacity: 40; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167398 (Build): It runs build 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does Rust – Falling Kingdoms appear in Rust Zerg Life lists?
These Rust Zerg Life lists include Rust – Falling Kingdoms: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
About the server
What is the uptime and reliability of Rust – Falling Kingdoms?
Currently offline, Rust – Falling Kingdoms was last seen 41 hours ago. It reports an uptime that puts the last restart at roughly 30 hours ago. Over the last 7 full days, uptime was 65%: 109 hours up out of 168. The first time Rust Zerg Life saw it was on 14 September 2026.
Is Rust – Falling Kingdoms smooth to play on?
It averaged 39 server fps over the last 48 hours, and the lowest it got was 1. The world held as many as 77,941 entities, including buildings, deployables and everything else. The maximum memory it used was 1,691 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
Which Rust build does Rust – Falling Kingdoms use?
The server Rust – Falling Kingdoms runs Rust network protocol 2634 and build 167398 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find Rust – Falling Kingdoms?
From Rust – Falling Kingdoms, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 172.240.87.139:25191.
Wipe schedule
What happens on wipe day on Rust – Falling Kingdoms?
Across its recent wipes, the busiest times averaged 2 players. 1 hours after the latest wipe, the crowd peaked. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd fell below half by day 3.
What schedule does Rust – Falling Kingdoms follow for wipes?
There is no next wipe to predict: Rust – Falling Kingdoms wipes at irregular times. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 6 days 11 hours ago.
Join the server
What is the process to join Rust – Falling Kingdoms?
Join by entering client.connect 172.240.87.139:25191 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.