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HyperNode | Rust Development Server

172.96.160.200:7730 checked 8d ago

moddedoxide
Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak –
Rank#15,962
top 71%
Last wipe37d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 14:50 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What settings does HyperNode | Rust Development Server run?

You will not find a gather rate in the name HyperNode | Rust Development Server. 10 players is the most a group can hold. survival is its mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.

What is the map on HyperNode | Rust Development Server?

The game generates the procedural map of size 3,500 on HyperNode | Rust Development Server with seed 123456789. You can view it on RustMaps from this page, since the same size and seed give the same map.

Server population

How many players are on HyperNode | Rust Development Server?

The server HyperNode | Rust Development Server is currently offline; it was last seen 8 days 23 hours ago.

What position does HyperNode | Rust Development Server hold in the server rankings?

In the top 71% of ranked servers, HyperNode | Rust Development Server holds #15,962 for player hours over the last seven days.

Lists and tags

How should you read the tags on HyperNode | Rust Development Server?

For the game's server browser, HyperNode | Rust Development Server publishes these tags: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): It holds 40 players; ts10 (Group limit): Teams are capped at 10; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs165217 (Build): Build number: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does HyperNode | Rust Development Server appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs: that is where you will find HyperNode | Rust Development Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

Is HyperNode | Rust Development Server currently online and stable?

Currently offline, HyperNode | Rust Development Server was last seen 8 days 23 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Rust Zerg Life has been tracking it since 13 September 2026.

What version is HyperNode | Rust Development Server using?

Rust network protocol 2633 and build 165217 is what HyperNode | Rust Development Server runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of HyperNode | Rust Development Server?

From HyperNode | Rust Development Server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 172.96.160.200:7730.

Wipe schedule

What can you expect on wipe day on HyperNode | Rust Development Server?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.

How often does HyperNode | Rust Development Server wipe, and on what days?

So few of HyperNode | Rust Development Server's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 37 days 13 hours ago.

Join the server

What is the process to join HyperNode | Rust Development Server?

Enter client.connect 172.96.160.200:7730 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://hypernode.gg/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts10,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp40
Max players It holds 40 players.
ts10
Group limit Teams are capped at 10.
v2633
Protocol Protocol 2633—only players on that version can get in.
cs165217
Build Build number: 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.