QC|FR Rust & Furious
NA 173.0.146.221:3442 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:09 UTC FW12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
Which settings and rules apply on QC|FR Rust & Furious?
You will not find a gather rate in the name QC|FR Rust & Furious. Up to 8 players can group, which is the game's default. It runs survival, gather, build, raid: the regular game. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Which map is active on QC|FR Rust & Furious?
The game generates the procedural map of size 4,250 on QC|FR Rust & Furious with seed 2638. Same size and seed, same map: RustMaps shows it from this page.
Player count
What is the population like on QC|FR Rust & Furious?
The server QC|FR Rust & Furious is currently at 0 players out of 75 slots. The average player count for the last seven days is 0.
What position does QC|FR Rust & Furious hold in the server rankings?
In North America, QC|FR Rust & Furious is #1,547, and globally it is #15,967 for player hours over the last seven days, within the top 71% of all ranked servers.
Tags and filters
What is the meaning of the tags on QC|FR Rust & Furious?
The game's server browser reads these tags from QC|FR Rust & Furious: gmrust (Game mode): Standard survival gameplay; mp75 (Max players): Capacity: 75; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166494 (Build): The game build is 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; NA (North America): North America is the category it falls under in the server browser. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover QC|FR Rust & Furious?
Modded Rust servers for clans and zergs and North American Rust servers: that is where you will find QC|FR Rust & Furious among the Rust Zerg Life rankings. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server info
What is the uptime and reliability of QC|FR Rust & Furious?
Right now, QC|FR Rust & Furious is online. Based on the uptime it reports, the last restart was about 12 days 8 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.
What is the performance like on QC|FR Rust & Furious?
Over the past 48 hours, server fps averaged 95 and never dropped below 37. It reached a maximum of 101,106 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 6,217 MB. What players experience as lag comes from low fps and a rising entity count.
What version is QC|FR Rust & Furious using?
Rust network protocol 2634 and build 166494 is what QC|FR Rust & Furious runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does QC|FR Rust & Furious use?
With its NA tag, QC|FR Rust & Furious lists itself in North America. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 173.0.146.221:3442.
Wipe days
What can you expect on wipe day on QC|FR Rust & Furious?
Across its recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
When does QC|FR Rust & Furious wipe?
The force wipe is the only wipe for QC|FR Rust & Furious, coming once a month. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. The world it is running now dates from 12 days 9 hours ago. Its tags publish a wipe schedule of once a month.
How to join
What steps do I take to join QC|FR Rust & Furious?
Join by entering client.connect 173.0.146.221:3442 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp75,ptrak,$r?,v2634,^m,NA,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp75
ts8
v2634
cs166494
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
