RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Rust Repair Validation

173.214.174.22:29015 checked 1d ago

moddedoxide
Deploy
Zerg meter0%empty
0/1 troops
7-day average0
peak –
Rank#15,919
top 72%
Last wipe1d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What is the setup on Rust Repair Validation when it comes to rules and settings?

There is no gather rate in the name Rust Repair Validation. That is the game's default: groups of up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. Anti-cheat is on: VAC, from Valve.

What is the map on Rust Repair Validation?

Generated by the game: the procedural map on Rust Repair Validation.

Population

How full is Rust Repair Validation?

Last seen 36 hours ago, Rust Repair Validation is offline at the moment. Its seven-day average stands at 0 players.

What is Rust Repair Validation's ranking?

In the top 72% of ranked servers, Rust Repair Validation holds #15,919 for player hours over the last seven days.

Server tags

What do Rust Repair Validation's tags indicate?

For the game's server browser, Rust Repair Validation publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Rust Repair Validation?

The Rust Zerg Life lists that include Rust Repair Validation are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

About the server

Is Rust Repair Validation currently online and stable?

No sign of Rust Repair Validation at present: it was last seen 36 hours ago. Rust Zerg Life has been tracking it since 13 October 2026.

What version is Rust Repair Validation using?

The server Rust Repair Validation runs Rust network protocol 2634 and build 167584 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does Rust Repair Validation use?

From Rust Repair Validation, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 173.214.174.22:29015.

Wipe schedule

When does Rust Repair Validation wipe?

So few of Rust Repair Validation's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 36 hours ago is when its present world was created.

How to join

What steps do I take to join Rust Repair Validation?

You can join by opening the console with F1 and typing client.connect 173.214.174.22:29015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp1
Max players It holds 1 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.