RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

rust_240hz_bench

174.164.33.204:28015 checked 16d ago

moddedcarbon
Deploy
Zerg meter0%empty
0/500 troops
7-day average0
peak –
Rank#16,957
top 71%
Last wipe17d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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73/700

Quick answers

from the figures on this page

Map and rules

What is the setup on rust_240hz_bench when it comes to rules and settings?

You will not find a gather rate in the name rust_240hz_bench. The group cap is 8 players, the default for the game. survival is its mode, the usual game of gathering, building and raiding. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Carbon. VAC, Valve's anti-cheat, is switched off.

Which map is active on rust_240hz_bench?

The game generates the procedural map rust_240hz_bench runs.

Player count

What is the population like on rust_240hz_bench?

Last seen 16 days 20 hours ago, rust_240hz_bench is offline at the moment.

What position does rust_240hz_bench hold in the server rankings?

In the top 71% of ranked servers, rust_240hz_bench holds #16,957 for player hours over the last seven days.

Lists and tags

What is the meaning of the tags on rust_240hz_bench?

What the game's server browser gets from rust_240hz_bench is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp500 (Max players): Capacity: 500; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Carbon plugin framework is running. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover rust_240hz_bench?

The Rust Zerg Life lists that include rust_240hz_bench are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server details

What is the uptime and reliability of rust_240hz_bench?

Currently offline, rust_240hz_bench was last seen 16 days 20 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 27 September 2026.

What version is rust_240hz_bench using?

The server rust_240hz_bench runs Rust network protocol 2633 and build 165217 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does rust_240hz_bench use?

From rust_240hz_bench, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 174.164.33.204:28015.

Wipe cycle

How often does rust_240hz_bench wipe, and on what days?

So few of rust_240hz_bench's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 17 days 7 hours ago.

Connect

What steps do I take to join rust_240hz_bench?

Enter client.connect 174.164.33.204:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust mode.
mp500
Max players Capacity: 500.
ts8
Group limit This uses the standard team limit of 8.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.