Deadman's Shore
174.90.53.108:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 01:18 UTC6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does Deadman's Shore run?
No gather rate appears in the name Deadman's Shore. The group cap is 8 players, the default for the game. survival is the game mode, gather, build and raid: the standard game. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Carbon. VAC is on, Valve's anti-cheat.
What is the map on Deadman's Shore?
A procedural map, size 5,800 with seed 1174934360, generated by the game, is what Deadman's Shore runs. From this page, RustMaps can show it: size and seed produce the same map each time.
Population
How full is Deadman's Shore?
The server Deadman's Shore is currently at 0 players out of 150 slots. Its seven-day average stands at 0 players.
Where does Deadman's Shore sit in the rankings?
For player hours over the last week, Deadman's Shore is #15,919, which puts it in the top 72% of all ranked servers.
Lists and tags
How should you read the tags on Deadman's Shore?
What the game's server browser gets from Deadman's Shore is this tag list: gmrust (Game mode): Standard survival gameplay; mp150 (Max players): The server has 150 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167058 (Build): It runs build 167058; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server uses Carbon for plugins. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does Deadman's Shore appear in Rust Zerg Life lists?
Modded Rust servers for clans and zergs: that is where you will find Deadman's Shore among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server info
What is the uptime and reliability of Deadman's Shore?
You can join Deadman's Shore now: it is online. Based on the uptime it reports, the last restart was about 6 days 10 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 29 September 2026.
How well does Deadman's Shore perform?
Server fps held an average of 81 for the last 48 hours, with a minimum of 44. The world held as many as 181,976 entities, including buildings, deployables and everything else. At its highest, memory usage hit 9,619 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What version is Deadman's Shore using?
Rust network protocol 2634 and build 167058 is what Deadman's Shore runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of Deadman's Shore?
There is no region published by Deadman's Shore. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 174.90.53.108:28015.
Wipe schedule
What can you expect on wipe day on Deadman's Shore?
At their busiest, its recent wipes drew an average of 0 players. 0 hours after the latest wipe, the crowd peaked.
What schedule does Deadman's Shore follow for wipes?
With so few wipes on record for Deadman's Shore, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 6 days 12 hours ago.
Connect
How can I connect to Deadman's Shore?
Enter client.connect 174.90.53.108:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp150,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y
Game
gmrust
mp150
ts8
v2634
cs167058
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.