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No limit8 · game default
Deployment dossierOffline

Rust Oxide Dev - Local

176.60.23.183:28115 checked 2d ago

moddedoxide
Deploy
Zerg meter0%empty
0/2 troops
7-day average1
peak 1
Rank#9,615
top 43%
Last wipe7d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k11 Oct12 Oct13 Oct14 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Rust Oxide Dev - Local?

There is no gather rate in the name Rust Oxide Dev - Local. The group cap is 8 players, the default for the game. It runs survival, the usual game of gathering, building and raiding. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is active on Rust Oxide Dev - Local?

The game generates the procedural map Rust Oxide Dev - Local runs.

Server population

How many players are on Rust Oxide Dev - Local?

At present, Rust Oxide Dev - Local is offline and its last appearance was 2 days 10 hours ago. Averaging 1 players over seven days, it peaked at 1.

What position does Rust Oxide Dev - Local hold in the server rankings?

For player hours over the last week, Rust Oxide Dev - Local is #9,615, which puts it in the top 43% of all ranked servers.

Server tags

What is the meaning of the tags on Rust Oxide Dev - Local?

The game's server browser reads these tags from Rust Oxide Dev - Local: gmrust (Game mode): Survival in the standard Rust mode; mp2 (Max players): It holds 2 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Rust Oxide Dev - Local appear in Rust Zerg Life lists?

These Rust Zerg Life lists include Rust Oxide Dev - Local: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

Is Rust Oxide Dev - Local currently online and stable?

Currently offline, Rust Oxide Dev - Local was last seen 2 days 10 hours ago. Across the last 2 full days, 2 of 48 hours were online, which is 4%. The first time Rust Zerg Life saw it was on 11 October 2026.

What version is Rust Oxide Dev - Local using?

Rust network protocol 2634 and build 167398 is what Rust Oxide Dev - Local runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find Rust Oxide Dev - Local?

There is no region published by Rust Oxide Dev - Local. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 176.60.23.183:28115.

Wipe days

What schedule does Rust Oxide Dev - Local follow for wipes?

With so few wipes on record for Rust Oxide Dev - Local, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 7 days 4 hours ago.

Join the server

What steps do I take to join Rust Oxide Dev - Local?

Join by entering client.connect 176.60.23.183:28115 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp2
Max players It holds 2 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.