RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Rust Oxide Dev - Local

176.60.49.30:28115 checked 25d ago

moddedoxide
Deploy
Zerg meter50%active
1/2 troops
7-day average0
peak –
Rank#13,273
no region published
Last wipe33d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server rules

What is the setup on Rust Oxide Dev - Local when it comes to rules and settings?

No gather rate appears in the name Rust Oxide Dev - Local. That is the game's default: groups of up to 8 players. It runs survival, the usual game of gathering, building and raiding. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Anti-cheat is on: VAC, from Valve.

What is the map on Rust Oxide Dev - Local?

Generated by the game: the procedural map on Rust Oxide Dev - Local.

Server population

How full is Rust Oxide Dev - Local?

Last seen 25 days 23 hours ago, Rust Oxide Dev - Local is offline at the moment.

Where does Rust Oxide Dev - Local sit in the rankings?

In the top – of ranked servers, Rust Oxide Dev - Local holds #13,273 for player hours over the last seven days.

Server tags

How should you read the tags on Rust Oxide Dev - Local?

For the game's server browser, Rust Oxide Dev - Local publishes these tags: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs164530 (Build): It runs build 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Rust Oxide Dev - Local appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include Rust Oxide Dev - Local are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

What is the uptime and reliability of Rust Oxide Dev - Local?

Currently offline, Rust Oxide Dev - Local was last seen 25 days 23 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its first appearance in Rust Zerg Life records is 16 September 2026.

Which Rust build does Rust Oxide Dev - Local use?

Rust network protocol 2633 and build 164530 is what Rust Oxide Dev - Local runs, on Windows. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find Rust Oxide Dev - Local?

No region is published by Rust Oxide Dev - Local. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 176.60.49.30:28115.

Wipe cycle

When does Rust Oxide Dev - Local wipe?

The record of Rust Oxide Dev - Local's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 33 days 14 hours ago.

Join the server

What steps do I take to join Rust Oxide Dev - Local?

Enter client.connect 176.60.49.30:28115 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp2
Max players The server has 2 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs164530
Build It runs build 164530.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.