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Deployment dossierOffline

SpyExpeditions Development Server

177.138.189.139:28015 checked 1d ago

moddedoxide
Deploy
Zerg meter10%light
1/10 troops
7-day average1
peak 1
Rank#8,729
top 40%
Last wipe1d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeakWipe
00.250.50.75121:0023:0000:0002:0003:0005:00Wiped Tue 13 Oct, 21:37 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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32/700

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on SpyExpeditions Development Server?

There is no gather rate in the name SpyExpeditions Development Server. That is the game's default: groups of up to 8 players. It runs survival, the usual game of gathering, building and raiding. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.

What is the map on SpyExpeditions Development Server?

The game generates the procedural map SpyExpeditions Development Server runs.

Server population

How many players are on SpyExpeditions Development Server?

Last seen 34 hours ago, SpyExpeditions Development Server is offline at the moment. Its weekly average is 1 players and its highest point was 1. The highest average over the last 48 hours came at 22:00 UTC, with 1 players.

What is SpyExpeditions Development Server's ranking?

For player hours over the last week, SpyExpeditions Development Server is #8,729, which puts it in the top 40% of all ranked servers.

Tags and filters

How should you read the tags on SpyExpeditions Development Server?

For the game's server browser, SpyExpeditions Development Server publishes these tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Capacity: 10; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover SpyExpeditions Development Server?

Modded Rust servers for clans and zergs: that is where you will find SpyExpeditions Development Server among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

About the server

What is the uptime and reliability of SpyExpeditions Development Server?

No sign of SpyExpeditions Development Server at present: it was last seen 34 hours ago. Over the past 1 full day, 6 of 24 hours were up, giving 25% uptime. Its first appearance in Rust Zerg Life records is 13 October 2026.

What version is SpyExpeditions Development Server using?

Rust network protocol 2634 and build 167781 is what SpyExpeditions Development Server runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find SpyExpeditions Development Server?

From SpyExpeditions Development Server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 177.138.189.139:28015.

Wipe schedule

When does SpyExpeditions Development Server wipe?

The record of SpyExpeditions Development Server's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 42 hours ago.

Connect

How can I connect to SpyExpeditions Development Server?

You can join by opening the console with F1 and typing client.connect 177.138.189.139:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players Capacity: 10.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.