storytest
177.184.148.237:28045 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does storytest run?
You will not find a gather rate in the name storytest. That is the game's default: groups of up to 8 players. survival is its mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Carbon. Anti-cheat is on: VAC, from Valve.
Server population
How many players are on storytest?
The server storytest is currently offline; it was last seen 3 days 3 hours ago. Its weekly average is 0 players and its highest point was 1.
What is storytest's ranking?
In the top 62% of ranked servers, storytest holds #13,674 for player hours over the last seven days.
Server tags
What is the meaning of the tags on storytest?
For the game's server browser, storytest publishes these tags: gmrust (Game mode): Standard survival gameplay; mp4 (Max players): Capacity: 4; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server uses Carbon for plugins. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover storytest?
Modded Rust servers for clans and zergs: that is where you will find storytest among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server details
How reliable is storytest, and is it up?
storytest is offline at the moment; the last time it was seen was 3 days 3 hours ago. It was up 61% of the time across the last 6 full days: 88 of 144 hours. Its first appearance in Rust Zerg Life records is 7 October 2026.
What Rust version is storytest on?
Rust network protocol 2634 and build 166652 is what storytest runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of storytest?
From storytest, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 177.184.148.237:28045.
Wipe cycle
What schedule does storytest follow for wipes?
With so few wipes on record for storytest, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 6 days 22 hours ago.
Connect
How can I connect to storytest?
Enter client.connect 177.184.148.237:28045 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust
mp4
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.