RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Bugulma City

178.207.8.16:28015 checked 5d ago

moddedoxide
Deploy
Zerg meter0%empty
0/500 troops
7-day average0
peak 1
Rank#12,431
top 56%
Last wipe11d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.7 days
between real wipes
on rhythm33%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:57 UTC11d ago 1 – running 0
Thu 1 Oct, 18:29 UTC FW12d ago 2 – 1 days 0
Sun 27 Sep, 09:41 UTC16d ago 1 held half 4.4 days 1
Wed 23 Sep, 16:09 UTC20d ago 1 held half 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
ShockRust | Blue | NoLimit no group limit · 128 on average
21/300
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 108 on average
24/245
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10 EU · groups of 8+ · weekly · 90 on average
88/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 85 on average
5/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
1/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 74 on average
10/700

Quick answers

from the figures on this page

Server rules

What is the setup on Bugulma City when it comes to rules and settings?

You will not find a gather rate in the name Bugulma City. That is the game's default: groups of up to 8 players. survival is its mode, gather, build and raid: the standard game. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.

Which map is active on Bugulma City?

The game generates the procedural map Bugulma City runs.

Population

How many players are on Bugulma City?

Last seen 5 days 23 hours ago, Bugulma City is offline at the moment. Averaging 0 players over seven days, it peaked at 1.

What is Bugulma City's ranking?

In the top 56% of ranked servers, Bugulma City holds #12,431 for player hours over the last seven days.

Tags and filters

What is the meaning of the tags on Bugulma City?

The game's server browser reads these tags from Bugulma City: gmrust (Game mode): Survival in the standard Rust mode; mp500 (Max players): It holds 500 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Bugulma City appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs: that is where you will find Bugulma City among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

How reliable is Bugulma City, and is it up?

No sign of Bugulma City at present: it was last seen 5 days 23 hours ago. It was up 6% of the time across the last 7 full days: 10 of 168 hours. The first time Rust Zerg Life saw it was on 20 September 2026.

What version is Bugulma City using?

Rust network protocol 2634 and build 166494 is what Bugulma City runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of Bugulma City?

There is no region published by Bugulma City. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 178.207.8.16:28015.

Wipe cycle

What happens on wipe day on Bugulma City?

The average peak for its recent wipes was 1 players. On the latest wipe, 1 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 100% of its recent wipes.

What schedule does Bugulma City follow for wipes?

Bugulma City wipes without a set pattern, so there is no upcoming wipe to forecast. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 11 days 9 hours ago.

Connect

What is the process to join Bugulma City?

You can join by opening the console with F1 and typing client.connect 178.207.8.16:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp500
Max players It holds 500 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.