crom_rust_test
180.20.143.169:28015 checked 12h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 10:40 UTC7d ago | 4 | – | running | 0 |
| Sat 3 Oct, 06:34 UTC11d ago | 4 | held half | 4.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does crom_rust_test run?
No gather rate appears in the name crom_rust_test. That is the game's default: groups of up to 8 players. It runs survival, gather, build, raid: the regular game. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.
Which map is active on crom_rust_test?
Size 4,000, seed 179845, generated by the game: the procedural map on crom_rust_test. Same size and seed, same map: RustMaps shows it from this page.
Server population
What is the population like on crom_rust_test?
At present, crom_rust_test is offline and its last appearance was 12 hours ago. Its weekly average is 1 players and its highest point was 4. The busiest time in the last 48 hours was 07:00 UTC, when it averaged 1 players.
What is crom_rust_test's ranking?
For player hours over the last week, crom_rust_test is #4,151, which puts it in the top 19% of all ranked servers.
Server tags
How should you read the tags on crom_rust_test?
The game's server browser reads these tags from crom_rust_test: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): It runs build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover crom_rust_test?
These Rust Zerg Life lists include crom_rust_test: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
Is crom_rust_test currently online and stable?
Currently offline, crom_rust_test was last seen 12 hours ago. The uptime figure it gives suggests it restarted around 14 minutes ago. It was up 36% of the time across the last 7 full days: 60 of 168 hours. The first time Rust Zerg Life saw it was on 18 September 2026.
What is the performance like on crom_rust_test?
Over the past 48 hours, server fps averaged 114 and never dropped below 105. It reached a maximum of 87,595 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 1,771 MB. A climbing entity count and low fps are the source of the lag players feel.
What Rust version is crom_rust_test on?
On Windows, crom_rust_test runs Rust network protocol 2634 and build 167781. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find crom_rust_test?
From crom_rust_test, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 180.20.143.169:28015.
Wipe schedule
What happens on wipe day on crom_rust_test?
Across its recent wipes, the busiest times averaged 4 players. On the latest wipe, 1 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
How often does crom_rust_test wipe, and on what days?
With so few wipes on record for crom_rust_test, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 7 days 14 hours ago.
Join the server
What steps do I take to join crom_rust_test?
Join by entering client.connect 180.20.143.169:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.