Devblog 301 LAN
185.16.213.70:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does Devblog 301 LAN run?
There is no gather rate in the name Devblog 301 LAN. The group cap is 8 players, the default for the game. pve is its mode, other players cannot be fought. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched off.
Which map is active on Devblog 301 LAN?
The game generates the procedural map Devblog 301 LAN runs.
Server population
How full is Devblog 301 LAN?
At present, Devblog 301 LAN is offline and its last appearance was 16 days 20 hours ago.
What is Devblog 301 LAN's ranking?
In the top 71% of ranked servers, Devblog 301 LAN holds #16,957 for player hours over the last seven days.
Tags and filters
How should you read the tags on Devblog 301 LAN?
What the game's server browser gets from Devblog 301 LAN is this tag list: gmrust (Game mode): Standard survival gameplay; mp20 (Max players): The server has 20 slots; ts8 (Group limit): This uses the standard team limit of 8; v2602 (Protocol): You'll need protocol 2602 on your game to join; cs132924 (Build): Build number: 132924; ptrak (Networking): The network layer is RakNet, which is standard; $rus4 (Region code): Region code: us4; ^p (PvE): Player combat is off; the world provides the danger. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does Devblog 301 LAN appear in Rust Zerg Life lists?
Rust community servers for clans and Best Rust PvE servers: that is where you will find Devblog 301 LAN among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Server info
What is the uptime and reliability of Devblog 301 LAN?
No sign of Devblog 301 LAN at present: it was last seen 16 days 20 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its first appearance in Rust Zerg Life records is 27 September 2026.
Which Rust build does Devblog 301 LAN use?
The server Devblog 301 LAN runs Rust network protocol 2602 and build 132924 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does Devblog 301 LAN use?
No region is given by Devblog 301 LAN, and its region code is us4. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 185.16.213.70:28015.
Wipe days
How often does Devblog 301 LAN wipe, and on what days?
So few of Devblog 301 LAN's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 21 days 9 hours ago is when its present world was created.
Connect
What steps do I take to join Devblog 301 LAN?
You can join by opening the console with F1 and typing client.connect 185.16.213.70:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp20,ptrak,$rus4,v2602,^p,gmrust,cs132924,ts8
Game
gmrust
mp20
ts8
v2602
cs132924
ptrak
$rus4
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.