RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Devblog 301 LAN

185.16.213.70:28015 checked 16d ago

pve
Deploy
Zerg meter0%empty
0/20 troops
7-day average0
peak –
Rank#16,957
top 71%
Last wipe21d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 61 on average
83/200
No limit8 · game default
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 52 on average
36/200
No limit8 · game default
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 38 on average
21/200
No limit8 · game default
JP Infinity Connect PvE EA · groups of 8+ · monthly · 32 on average
19/300
Zergmax 30
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 29 on average
14/200
Zergmax 30
Stillwater Shores PVE | PVP NA · groups of 30+ · monthly · 20 on average
19/100

Quick answers

from the figures on this page

Map and rules

What settings does Devblog 301 LAN run?

There is no gather rate in the name Devblog 301 LAN. The group cap is 8 players, the default for the game. pve is its mode, other players cannot be fought. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched off.

Which map is active on Devblog 301 LAN?

The game generates the procedural map Devblog 301 LAN runs.

Server population

How full is Devblog 301 LAN?

At present, Devblog 301 LAN is offline and its last appearance was 16 days 20 hours ago.

What is Devblog 301 LAN's ranking?

In the top 71% of ranked servers, Devblog 301 LAN holds #16,957 for player hours over the last seven days.

Tags and filters

How should you read the tags on Devblog 301 LAN?

What the game's server browser gets from Devblog 301 LAN is this tag list: gmrust (Game mode): Standard survival gameplay; mp20 (Max players): The server has 20 slots; ts8 (Group limit): This uses the standard team limit of 8; v2602 (Protocol): You'll need protocol 2602 on your game to join; cs132924 (Build): Build number: 132924; ptrak (Networking): The network layer is RakNet, which is standard; $rus4 (Region code): Region code: us4; ^p (PvE): Player combat is off; the world provides the danger. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Devblog 301 LAN appear in Rust Zerg Life lists?

Rust community servers for clans and Best Rust PvE servers: that is where you will find Devblog 301 LAN among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Server info

What is the uptime and reliability of Devblog 301 LAN?

No sign of Devblog 301 LAN at present: it was last seen 16 days 20 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its first appearance in Rust Zerg Life records is 27 September 2026.

Which Rust build does Devblog 301 LAN use?

The server Devblog 301 LAN runs Rust network protocol 2602 and build 132924 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does Devblog 301 LAN use?

No region is given by Devblog 301 LAN, and its region code is us4. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 185.16.213.70:28015.

Wipe days

How often does Devblog 301 LAN wipe, and on what days?

So few of Devblog 301 LAN's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 21 days 9 hours ago is when its present world was created.

Connect

What steps do I take to join Devblog 301 LAN?

You can join by opening the console with F1 and typing client.connect 185.16.213.70:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp20,ptrak,$rus4,v2602,^p,gmrust,cs132924,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp20
Max players The server has 20 slots.
ts8
Group limit This uses the standard team limit of 8.
v2602
Protocol You'll need protocol 2602 on your game to join.
cs132924
Build Build number: 132924.
ptrak
Networking The network layer is RakNet, which is standard.
$rus4
Region code Region code: us4.

Gameplay

^p
PvE Player combat is off; the world provides the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.