RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

MAR Rust Test Baseline

185.175.93.132:28115 checked 25d ago

moddedcarbon
Deploy
Zerg meter0%empty
0/4 troops
7-day average0
peak –
Rank#15,405
no region published
Last wipe28d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
ShockRust | Blue | NoLimit no group limit · 129 on average
30/300
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10 EU · groups of 8+ · weekly · 90 on average
88/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 86 on average
2/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 74 on average
0/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 71 on average
8/700
Zergmax 12
RustSpain.com | EU Main EU · groups of 12+ · weekly · 67 on average
3/200

Quick answers

from the figures on this page

Rules and settings

What is the setup on MAR Rust Test Baseline when it comes to rules and settings?

You will not find a gather rate in the name MAR Rust Test Baseline. Up to 8 players can group, which is the game's default. It runs survival, gather, build, raid: the regular game. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat is on: VAC, from Valve.

Which map is active on MAR Rust Test Baseline?

A procedural map, generated by the game, is what MAR Rust Test Baseline runs.

Server population

How full is MAR Rust Test Baseline?

At present, MAR Rust Test Baseline is offline and its last appearance was 25 days 14 hours ago.

Where does MAR Rust Test Baseline sit in the rankings?

In the top – of ranked servers, MAR Rust Test Baseline holds #15,405 for player hours over the last seven days.

Server tags

How should you read the tags on MAR Rust Test Baseline?

What the game's server browser gets from MAR Rust Test Baseline is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp4 (Max players): Capacity: 4; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon plugin framework is running. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does MAR Rust Test Baseline appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include MAR Rust Test Baseline are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server info

How reliable is MAR Rust Test Baseline, and is it up?

Currently offline, MAR Rust Test Baseline was last seen 25 days 14 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. The first time Rust Zerg Life saw it was on 16 September 2026.

Which Rust build does MAR Rust Test Baseline use?

On Windows, MAR Rust Test Baseline runs Rust network protocol 2633 and build 163794. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find MAR Rust Test Baseline?

From MAR Rust Test Baseline, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 185.175.93.132:28115.

Wipe days

What schedule does MAR Rust Test Baseline follow for wipes?

The record of MAR Rust Test Baseline's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 28 days 14 hours ago.

Connect

How can I connect to MAR Rust Test Baseline?

You can join by opening the console with F1 and typing client.connect 185.175.93.132:28115. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust mode.
mp4
Max players Capacity: 4.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol Protocol 2633—only players on that version can get in.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.