RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

My Dev Server

185.181.37.110:28015 checked 7d ago

moddedcarbon
Deploy
Zerg meter100%packed
1/1 troops
7-day average0
peak –
Rank#13,767
top 61%
Last wipe10d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep2 Oct6 Oct9 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.3 days
between real wipes
on rhythm33%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 08:13 UTC11d ago 1 – running 1
Thu 1 Oct, 20:30 UTC FW12d ago 1 – 1.5 days 0
Sun 27 Sep, 20:30 UTC16d ago 1 held half 4 days 1
Fri 25 Sep, 13:50 UTC18d ago 1 held half 2.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

What settings does My Dev Server run?

No gather rate appears in the name My Dev Server. That is the game's default: groups of up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Carbon. Anti-cheat is on: VAC, from Valve.

What is the map on My Dev Server?

A procedural map, generated by the game, is what My Dev Server runs.

Server population

What is the population like on My Dev Server?

The server My Dev Server is currently offline; it was last seen 7 days 22 hours ago.

What is My Dev Server's ranking?

For player hours over the last week, My Dev Server is #13,767, which puts it in the top 61% of all ranked servers.

Tags and filters

What do My Dev Server's tags indicate?

What the game's server browser gets from My Dev Server is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): Build number: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): This server uses Carbon for plugins. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does My Dev Server appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs: that is where you will find My Dev Server among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

Is My Dev Server currently online and stable?

My Dev Server is offline at the moment; the last time it was seen was 7 days 22 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Its first appearance in Rust Zerg Life records is 25 September 2026.

What version is My Dev Server using?

The server My Dev Server runs Rust network protocol 2634 and build 166652 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of My Dev Server?

No region is published by My Dev Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 185.181.37.110:28015.

Wipe schedule

What happens on wipe day on My Dev Server?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 100% of its recent wipes.

How often does My Dev Server wipe, and on what days?

My Dev Server wipes without a set pattern, so there is no upcoming wipe to forecast. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 10 days 22 hours ago.

Connect

What is the process to join My Dev Server?

Enter client.connect 185.181.37.110:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust mode.
mp1
Max players It holds 1 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166652
Build Build number: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.