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Rust Ca Test

185.189.255.32:35100 checked 12h ago

trio moddedoxide
Deploy
Zerg meter0%empty
0/150 troops
7-day average0
peak –
Rank#15,923
top 72%
Last wipe12h ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeakWipe
0123421:0011:00Wiped Tue 13 Oct, 21:19 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, and #513 of the trio servers (top 84%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held0%
else halves by day 1

The first 48 hours of its last wipes

Wed 7 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 11:52 UTC12h ago – – running 0
Tue 13 Oct, 21:19 UTC1d ago – – – 0
Wed 7 Oct, 19:39 UTC7d ago 0 – 6.1 days 0
Fri 2 Oct, 19:13 UTC12d ago 1 halved by day 1 5 days 1
Thu 1 Oct, 17:48 UTC FW13d ago 1 – 1.1 days 0
Wed 23 Sep, 19:39 UTC21d ago 0 – 7.9 days 1
Thu 17 Sep, 11:19 UTC27d ago 0 – 6.3 days 1
Wed 16 Sep, 23:36 UTC28d ago 1 – 0.5 days 1
Wed 16 Sep, 15:01 UTC28d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Quick answers

from the figures on this page

Map and rules

What is the setup on Rust Ca Test when it comes to rules and settings?

There is no gather rate in the name Rust Ca Test. A group can hold 3 players at most (trio). It runs survival, the usual game of gathering, building and raiding. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

Which map is active on Rust Ca Test?

Size 4,000, seed 28207417, generated by the game: the procedural map on Rust Ca Test. You can view it on RustMaps from this page, since the same size and seed give the same map. Under map name you will find: test_ju_v3.

Population

What is the population like on Rust Ca Test?

At present, Rust Ca Test is offline and its last appearance was 12 hours ago. Its seven-day average stands at 0 players.

Where does Rust Ca Test sit in the rankings?

For player hours over the last week, Rust Ca Test is #15,923, which puts it in the top 72% of all ranked servers. Among servers in the trio group, it sits at #513.

Tags and filters

What is the meaning of the tags on Rust Ca Test?

For the game's server browser, Rust Ca Test publishes these tags: gmrust (Game mode): Standard survival gameplay; mp150 (Max players): The server has 150 slots; ts3 (Group limit): Each team can have up to 3 players; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover Rust Ca Test?

These Rust Zerg Life lists include Rust Ca Test: Modded Rust servers for clans and zergs and Trio Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 24 hours.

Server details

Is Rust Ca Test currently online and stable?

Rust Ca Test is offline at the moment; the last time it was seen was 12 hours ago. It was up 1% of the time across the last 7 full days: 1 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.

What version is Rust Ca Test using?

On Windows, Rust Ca Test runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does Rust Ca Test use?

From Rust Ca Test, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 185.189.255.32:35100.

Wipe days

What happens on wipe day on Rust Ca Test?

Across its recent wipes, the busiest times averaged 1 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 1.

What schedule does Rust Ca Test follow for wipes?

Rust Ca Test wipes without a set pattern, so there is no upcoming wipe to forecast. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 12 hours ago is when its present world was created.

How to join

How can I connect to Rust Ca Test?

Enter client.connect 185.189.255.32:35100 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://rustcasta.ru/.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs167781,ts3,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp150
Max players The server has 150 slots.
ts3
Group limit Each team can have up to 3 players.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.