PBGaming Test Server
185.206.148.48:28035 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 13:44 UTC8d ago | 1 | – | running | 0 |
| Fri 2 Oct, 01:25 UTC12d ago | 0 | – | 3.5 days | 0 |
| Tue 22 Sep, 00:06 UTC22d ago | 1 | halved by day 1 | 10.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does PBGaming Test Server run?
You will not find a gather rate in the name PBGaming Test Server. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Which map is active on PBGaming Test Server?
Size 4,500, seed 676767, generated by the game: the procedural map on PBGaming Test Server. Same size and seed, same map: RustMaps shows it from this page.
Player count
How many players are on PBGaming Test Server?
Right now, 0 players are on PBGaming Test Server, which has 50 slots. Its seven-day average stands at 0 players.
What is PBGaming Test Server's ranking?
For player hours over the last week, PBGaming Test Server is #15,947, which puts it in the top 72% of all ranked servers.
Tags and filters
How should you read the tags on PBGaming Test Server?
The game's server browser reads these tags from PBGaming Test Server: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): It holds 50 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167058 (Build): It runs build 167058; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover PBGaming Test Server?
The Rust Zerg Life lists that include PBGaming Test Server are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
How reliable is PBGaming Test Server, and is it up?
PBGaming Test Server is up and running as you read this. It reports an uptime that puts the last restart at roughly 6 days 11 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 13 September 2026.
Is PBGaming Test Server smooth to play on?
Server fps held an average of 85 for the last 48 hours, with a minimum of 45. The world held as many as 121,516 entities, including buildings, deployables and everything else. At its highest, memory usage hit 5,558 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
Which Rust build does PBGaming Test Server use?
The server PBGaming Test Server runs Rust network protocol 2634 and build 167058 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find PBGaming Test Server?
No region is published by PBGaming Test Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 185.206.148.48:28035.
Wipe days
What can you expect on wipe day on PBGaming Test Server?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 2 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. Otherwise, it slipped below half by day 1.
When does PBGaming Test Server wipe?
No next wipe can be predicted for PBGaming Test Server because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 8 days 20 hours ago.
Join the server
How can I connect to PBGaming Test Server?
Enter client.connect 185.206.148.48:28035 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167058
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.