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Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий

185.207.214.21:10000 checked 11m ago

2x duo weekly wipes moddedoxide
Deploy
Zerg meter2%light
2/100 troops
7-day average46
peak 204
Rank#466
top 2%
Last wipe5d ago
weekly schedule
Next wipe · H-hour1d 6h
Fri 16 Oct, 10:03 UTC

Players

AveragePeak
02040608004:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

02040608004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 2% of all ranked servers, and #37 of the duo servers (top 9%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 10:03 UTC, in 1d 6h. Every Friday at 10:03 UTC · medium confidence

usual gap7 days
between real wipes
on rhythm100%
of its recent wipes
wipe-day peak210
players, last three wipes
crowd held0%
else halves by day 3

Coming wipes

1d 6hFri 16 Oct, 10:03 UTC
8d 6hFri 23 Oct, 10:03 UTC
15d 6hFri 30 Oct, 10:03 UTC
21d 15hThu 5 Nov, 19:00 UTCFW
22d 6hFri 6 Nov, 10:03 UTC
29d 6hFri 13 Nov, 10:03 UTC
36d 6hFri 20 Nov, 10:03 UTC
43d 6hFri 27 Nov, 10:03 UTC

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 25 Sep
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 204, 30 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 10:03 UTC5d ago 204 – running 2
Fri 2 Oct, 10:04 UTC12d ago 236+41 queue halved by day 3 7 days 16
Fri 25 Sep, 10:01 UTC19d ago 189 halved by day 3 7 days 12
Fri 18 Sep, 10:01 UTC26d ago 213 halved by day 3 7 days 17

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий goes by 2x gather, as its name says. 2 players is the group cap (duo). It runs survival, the usual game of gathering, building and raiding. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. Anti-cheat is on: VAC, from Valve.

Which map is active on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

A procedural map, size 4,000 with seed 1337, generated by the game, is what Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий runs. Same size and seed, same map: RustMaps shows it from this page. The name of its map: ДЛЯ CЛAБЫX ПK.

Player count

How full is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

The server Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий is currently at 2 players out of 100 slots. The seven-day average is 46 players, with a peak of 204. The highest average over the last 48 hours came at 16:00 UTC, with 47 players.

What is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий's ranking?

In the top 2% of ranked servers, Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий holds #466 for player hours over the last seven days. In the duo category, it ranks #37.

Tags and filters

Who operates Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

The same operator most likely runs Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий and 35 other servers we track, as they all publish a magicrust.gg hostname.

How should you read the tags on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

For the game's server browser, Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий publishes these tags: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Capacity: 100; ts2 (Group limit): Each team can have up to 2 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^w (Weekly): The server wipes weekly; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings; jp0 (Custom tag): A custom tag: set by the owner or a plugin, not by Facepunch. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

2x Rust servers for clans and zergs, Duo Rust servers, listed straight, EU Rust servers for clans and Modded Rust servers for clans and zergs: that is where you will find Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий among the Rust Zerg Life rankings. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 25+ on average.

About the server

Is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий currently online and stable?

You can join Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий now: it is online. Based on the uptime it reports, the last restart was about 20 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.

What is the performance like on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

Server fps held an average of 48 for the last 48 hours, with a minimum of 48. The world held as many as 156,514 entities, including buildings, deployables and everything else. The maximum memory it used was 4,383 MB. What players experience as lag comes from low fps and a rising entity count.

What version is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий using?

The server Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий runs Rust network protocol 2634 and build 167781 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

Without a region tag from Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий, its name still points to Europe. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 185.207.214.21:10000.

Wipe cycle

What can you expect on wipe day on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

Across its recent wipes, the busiest times averaged 210 players. On the latest wipe, 30 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd fell below half by day 3.

What schedule does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий follow for wipes?

Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий follows a wipe schedule of every Friday at 10:03 UTC. It is due to wipe next on Friday 16 October at 10:03 UTC. 5 days 17 hours ago is when its present world was created. Its tags carry a weekly wipe schedule.

Connect

How can I connect to Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

Enter client.connect 185.207.214.21:10000 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://magicrust.gg/serv12.

Server tags

what each one means

Published as mp100,ptrak,jp0,$r?,v2634,^w,gmrust,cs167781,ts2,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players Capacity: 100.
ts2
Group limit Each team can have up to 2 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The server wipes weekly.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Other

jp0
Custom tag A custom tag: set by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.