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Magic Rust #15 — Modded 2x (No limit) | Pyccкий

185.207.214.27:20000 checked 10m ago

2x weekly wipes moddedoxide
Deploy
Zerg meter82%filling
230/280 troops
7-day average123
peak 429
Rank#111
top 0.5%
Last wipe3d ago
weekly schedule
Next wipe · H-hour3d 18h
Mon 19 Oct, 10:02 UTC

Players

AveragePeak
020040060080016:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 0.5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Monday 19 October, 10:02 UTC, in 3d 18h. Every Monday at 10:02 UTC · high confidence

usual gap7 days
between real wipes
on rhythm100%
of its recent wipes
wipe-day peak421
players, last three wipes
crowd held25%
else halves by day 4

Coming wipes

3d 18hMon 19 Oct, 10:02 UTC
10d 18hMon 26 Oct, 10:02 UTC
17d 18hMon 2 Nov, 10:02 UTC
21d 3hThu 5 Nov, 19:00 UTCFW
24d 18hMon 9 Nov, 10:02 UTC
31d 18hMon 16 Nov, 10:02 UTC
38d 18hMon 23 Nov, 10:02 UTC

The first 48 hours of its last wipes

Mon 12 OctMon 5 OctMon 28 Sep
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 429, 26 hours in, with 68 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 10:02 UTC3d ago 429+68 queue – running 14
Mon 5 Oct, 10:02 UTC10d ago 428+69 queue halved by day 4 7 days 304
Mon 28 Sep, 10:01 UTC17d ago 407+66 queue held half 7 days 17
Mon 21 Sep, 10:01 UTC24d ago 492+70 queue halved by day 4 7 days 16
Mon 14 Sep, 10:01 UTC31d ago 455+68 queue halved by day 5 7 days 10

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 300
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10 EU · groups of 300+ · 2x · weekly · 294 on average
16/1000
Zergmax 300
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10 EU · groups of 300+ · 2x · weekly · 206 on average
30/1750
Zergmax 12
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 196 on average
39/100
Zergmax 500
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 500+ · 2x · weekly · 112 on average
17/100
Zergmax 18
MAIN | x2 | FULL WIPE 15.10 | UA | EU | ПАЛЯНИЦЯ | 2x EU · groups of 18+ · 2x · weekly · 100 on average
400/420
Zergmax 500
MONDAY x2 | GGRust #2 | Для новичков 2x EU · groups of 500+ · 2x · weekly · 98 on average
76/150

Quick answers

from the figures on this page

Rules and settings

What is the setup on Magic Rust #15 — Modded 2x (No limit) | Pyccкий when it comes to rules and settings?

Magic Rust #15 — Modded 2x (No limit) | Pyccкий goes by 2x gather, as its name says. The most a group can hold is 300 players. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.

Which map is active on Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

Size 4,000, seed 1337, generated by the game: the procedural map on Magic Rust #15 — Modded 2x (No limit) | Pyccкий. From this page, RustMaps can show it: size and seed produce the same map each time. The name of its map: ДЛЯ CЛAБЫX ПK.

Server population

What is the population like on Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

Right now, 230 players are on Magic Rust #15 — Modded 2x (No limit) | Pyccкий, which has 280 slots. Its weekly average is 123 players and its highest point was 429. The highest average over the last 48 hours came at 16:00 UTC, with 401 players.

Where does Magic Rust #15 — Modded 2x (No limit) | Pyccкий sit in the rankings?

For player hours over the last week, Magic Rust #15 — Modded 2x (No limit) | Pyccкий is #111, which puts it in the top 0.5% of all ranked servers.

Tags and filters

Who manages Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

A magicrust.gg hostname is published by Magic Rust #15 — Modded 2x (No limit) | Pyccкий, and by 35 other servers we track, so the same operator most likely runs them.

What is the meaning of the tags on Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

For the game's server browser, Magic Rust #15 — Modded 2x (No limit) | Pyccкий publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp280 (Max players): Capacity: 280; ts300 (Group limit): Teams are capped at 300; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^w (Weekly): The server wipes weekly; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game; jp7 (Custom tag): Custom tag: added by the owner or a plugin, outside Rust's standard set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Magic Rust #15 — Modded 2x (No limit) | Pyccкий appear in Rust Zerg Life lists?

2x Rust servers for clans and zergs, EU Rust servers for clans and Modded Rust servers for clans and zergs: that is where you will find Magic Rust #15 — Modded 2x (No limit) | Pyccкий among the Rust Zerg Life rankings. Under these filters it shows on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 200; Average players: 100+ on average.

Server info

What is the uptime and reliability of Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

Magic Rust #15 — Modded 2x (No limit) | Pyccкий is up and running as you read this. The uptime figure it gives suggests it restarted around 9 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.

What is the performance like on Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

It averaged 47 server fps over the last 48 hours, and the lowest it got was 40. The world held as many as 319,757 entities, including buildings, deployables and everything else. Memory use peaked at 9,739 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is Magic Rust #15 — Modded 2x (No limit) | Pyccкий using?

Rust network protocol 2634 and build 167781 is what Magic Rust #15 — Modded 2x (No limit) | Pyccкий runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does Magic Rust #15 — Modded 2x (No limit) | Pyccкий use?

No region tag comes from Magic Rust #15 — Modded 2x (No limit) | Pyccкий, but its name points to Europe. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 185.207.214.27:20000.

Wipe days

What happens on wipe day on Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

Across its recent wipes, the busiest times averaged 421 players. 68 more waited in the queue when the latest wipe's crowd peaked 26 hours after the wipe. Until the next wipe, the crowd stayed above half that peak in 25% of its recent wipes. If not, the crowd fell below half by day 4.

How often does Magic Rust #15 — Modded 2x (No limit) | Pyccкий wipe, and on what days?

Magic Rust #15 — Modded 2x (No limit) | Pyccкий follows a wipe schedule of every Monday at 10:02 UTC. Monday 19 October at 10:02 UTC is when its next wipe is due. The world in play right now was made 3 days 5 hours ago. A wipe every week is what its tags state.

Join the server

What steps do I take to join Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

You can join by opening the console with F1 and typing client.connect 185.207.214.27:20000. Or hit Launch Rust on this page to open Rust through Steam and connect. For more, visit its website: https://magicrust.gg/serv15.

Server tags

what each one means

Published as mp280,ptrak,jp7,$r?,v2634,^w,gmrust,cs167781,ts300,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp280
Max players Capacity: 280.
ts300
Group limit Teams are capped at 300.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The server wipes weekly.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Other

jp7
Custom tag Custom tag: added by the owner or a plugin, outside Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.