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Test Way

185.207.214.98:35050 checked 9d ago

moddedoxide
Deploy
Zerg meter0%empty
0/500 troops
7-day average0
peak –
Rank#15,939
top 71%
Last wipe10d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep2 Oct6 Oct9 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.1 days
between real wipes
wipe-day peak1
players, last three wipes
crowd held100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 14:44 UTC10d ago 1 – running 0
Fri 2 Oct, 13:27 UTC12d ago 1 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server rules

What settings does Test Way run?

There is no gather rate in the name Test Way. 100 players is the most a group can hold. survival is its mode, gather, build and raid: the standard game. You can fight and raid other players here. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.

Which map is active on Test Way?

A procedural map, size 3,750 with seed 1337, generated by the game, is what Test Way runs. You can view it on RustMaps from this page, since the same size and seed give the same map. The name of its map: Custom Map.

Server population

What is the population like on Test Way?

At present, Test Way is offline and its last appearance was 9 days 6 hours ago.

What is Test Way's ranking?

For player hours over the last week, Test Way is #15,939, which puts it in the top 71% of all ranked servers.

Server tags

What do Test Way's tags indicate?

For the game's server browser, Test Way publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp500 (Max players): It holds 500 players; ts100 (Group limit): Each team can have up to 100 players; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): Build number: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover Test Way?

Modded Rust servers for clans and zergs: that is where you will find Test Way among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

How reliable is Test Way, and is it up?

Test Way is offline at the moment; the last time it was seen was 9 days 6 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 15 September 2026.

What Rust version is Test Way on?

On Linux, Test Way runs Rust network protocol 2634 and build 166652. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of Test Way?

There is no region published by Test Way. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 185.207.214.98:35050.

Wipe days

What can you expect on wipe day on Test Way?

Across its recent wipes, the busiest times averaged 1 players. The crowd on the latest wipe peaked 0 hours in. The crowd kept above half that peak until the next wipe in 100% of its recent wipes.

How often does Test Way wipe, and on what days?

With so few wipes on record for Test Way, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 10 days 10 hours ago.

How to join

What is the process to join Test Way?

Enter client.connect 185.207.214.98:35050 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts100,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp500
Max players It holds 500 players.
ts100
Group limit Each team can have up to 100 players.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166652
Build Build number: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.