Test server
185.83.154.87:28024 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 17:47 UTC6d ago | 0 | – | running | 0 |
| Thu 24 Sep, 12:33 UTC19d ago | 1 | halved by day 1 | 13.2 days | 0 |
| Thu 24 Sep, 05:48 UTC19d ago | 1 | – | 0.3 days | 0 |
| Wed 23 Sep, 21:56 UTC19d ago | 1 | – | 0.3 days | 0 |
| Mon 21 Sep, 20:13 UTC22d ago | 1 | held half | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on Test server?
No gather rate appears in the name Test server. The group cap is 8 players, the default for the game. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Which map is active on Test server?
The game generates the procedural map of size 3,300 on Test server with seed 1337. You can view it on RustMaps from this page, since the same size and seed give the same map. The name of its map: Custom Map.
Server population
What is the population like on Test server?
0 players are on Test server at the moment. Averaged over the last week, the player count is 0.
What position does Test server hold in the server rankings?
In the top 71% of ranked servers, Test server holds #15,983 for player hours over the last seven days.
Tags and filters
What do Test server's tags indicate?
For the game's server browser, Test server publishes these tags: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): Capacity: 0; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): It runs build 167058; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover Test server?
These Rust Zerg Life lists include Test server: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
About the server
Is Test server currently online and stable?
Right now, Test server is online. The uptime figure it gives suggests it restarted around 6 days 1 hours ago. Over the last 7 full days, uptime was 76%: 127 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.
How well does Test server perform?
Server fps held an average of 173 for the last 48 hours, with a minimum of 117. It reached a maximum of 66,019 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 5,144 MB. What players experience as lag comes from low fps and a rising entity count.
What version is Test server using?
On Linux, Test server runs Rust network protocol 2634 and build 167058. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find Test server?
No region is published by Test server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 185.83.154.87:28024.
Wipe schedule
What can you expect on wipe day on Test server?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 50% of its recent wipes. Otherwise, it slipped below half by day 1.
What schedule does Test server follow for wipes?
No next wipe can be predicted for Test server because it wipes at irregular times. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 6 days 2 hours ago is when its present world was created.
Join the server
What is the process to join Test server?
You can join by opening the console with F1 and typing client.connect 185.83.154.87:28024. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp0,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust
mp0
ts8
v2634
cs167058
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.