RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Testcontainers Rust Server

192.240.248.45:28015 checked 8h ago

moddedcarbon
Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,836
top 72%
Last wipe8h ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

What is the setup on Testcontainers Rust Server when it comes to rules and settings?

There is no gather rate in the name Testcontainers Rust Server. Up to 8 players can group, which is the game's default. It runs survival, the usual game of gathering, building and raiding. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.

What is the map on Testcontainers Rust Server?

The game generates the procedural map Testcontainers Rust Server runs.

Server population

How many players are on Testcontainers Rust Server?

The server Testcontainers Rust Server is currently offline; it was last seen 8 hours ago. Averaged over the last week, the player count is 0.

What is Testcontainers Rust Server's ranking?

In the top 72% of ranked servers, Testcontainers Rust Server holds #15,836 for player hours over the last seven days.

Tags and filters

What do Testcontainers Rust Server's tags indicate?

For the game's server browser, Testcontainers Rust Server publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Carbon plugin framework is running. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Testcontainers Rust Server?

The Rust Zerg Life lists that include Testcontainers Rust Server are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server details

What is the uptime and reliability of Testcontainers Rust Server?

No sign of Testcontainers Rust Server at present: it was last seen 8 hours ago. Rust Zerg Life has been tracking it since 15 October 2026.

Which Rust build does Testcontainers Rust Server use?

Rust network protocol 2634 and build 167781 is what Testcontainers Rust Server runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does Testcontainers Rust Server use?

There is no region published by Testcontainers Rust Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 192.240.248.45:28015.

Wipe days

What schedule does Testcontainers Rust Server follow for wipes?

So few of Testcontainers Rust Server's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 8 hours ago.

How to join

What is the process to join Testcontainers Rust Server?

Join by entering client.connect 192.240.248.45:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.