spooky dookie
193.192.59.60:28100 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:35 UTC FW12d ago | 1 | – | running | 0 |
| Wed 23 Sep, 23:52 UTC20d ago | 2 | halved by day 1 | 7.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does spooky dookie run?
You will not find a gather rate in the name spooky dookie. The group cap is 8 players, the default for the game. survival is the game mode, gather, build and raid: the standard game. You can fight and raid other players here. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Which map is active on spooky dookie?
Size 3,500, seed 2025505331, generated by the game: the procedural map on spooky dookie. You can view it on RustMaps from this page, since the same size and seed give the same map.
Player count
How full is spooky dookie?
spooky dookie has 0 of its 50 slots filled right now. Averaging 0 players over seven days, it peaked at 2. The highest average over the last 48 hours came at 18:00 UTC, with 0 players.
Where does spooky dookie sit in the rankings?
In the top 27% of ranked servers, spooky dookie holds #6,029 for player hours over the last seven days.
Server tags
What do spooky dookie's tags indicate?
For the game's server browser, spooky dookie publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does spooky dookie appear in Rust Zerg Life lists?
Modded Rust servers for clans and zergs: that is where you will find spooky dookie among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
How reliable is spooky dookie, and is it up?
You can join spooky dookie now: it is online. Based on the uptime it reports, the last restart was about 22 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.
What is the performance like on spooky dookie?
It averaged 54 server fps over the last 48 hours, and the lowest it got was 12. It reached a maximum of 76,116 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 2,170 MB. A climbing entity count and low fps are the source of the lag players feel.
What Rust version is spooky dookie on?
The server spooky dookie runs Rust network protocol 2634 and build 167781 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find spooky dookie?
There is no region published by spooky dookie. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 193.192.59.60:28100.
Wipe schedule
What can you expect on wipe day on spooky dookie?
At their busiest, its recent wipes drew an average of 2 players. 16 hours after the latest wipe, the crowd peaked. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it slipped below half by day 1.
How often does spooky dookie wipe, and on what days?
With so few wipes on record for spooky dookie, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 12 days 15 hours ago is when its present world was created.
How to join
What steps do I take to join spooky dookie?
You can join by opening the console with F1 and typing client.connect 193.192.59.60:28100. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.