[U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly |
193.31.31.104:28018 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly | when it comes to rules and settings?
You will not find a gather rate in the name [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly |. The group cap is 8 players, the default for the game. survival is its mode, gather, build and raid: the standard game. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
What is the map on [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly |?
Size 3,000, seed 2029837, generated by the game: the procedural map on [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly |. Same size and seed, same map: RustMaps shows it from this page.
Server population
How many players are on [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly |?
The server [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly | is currently at 0 players out of 100 slots. Its seven-day average stands at 0 players.
Where does [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly | sit in the rankings?
In the top 72% of ranked servers, [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly | holds #15,909 for player hours over the last seven days.
Server tags
What is the meaning of the tags on [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly |?
For the game's server browser, [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly | publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly |?
The Rust Zerg Life lists that include [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly | are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
What is the uptime and reliability of [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly |?
[U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly | is up and running as you read this. It reports an uptime that puts the last restart at roughly 9 days ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 5 October 2026.
Is [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly | smooth to play on?
Over the past 48 hours, server fps averaged 114 and never dropped below 96. The world held as many as 46,709 entities, including buildings, deployables and everything else. Memory use peaked at 5,619 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
Which Rust build does [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly | use?
The server [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly | runs Rust network protocol 2634 and build 166652 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
What is the location of [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly |?
From [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly |, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 193.31.31.104:28018.
Wipe days
How often does [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly | wipe, and on what days?
The record of [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly |'s wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 9 days 2 hours ago is when its present world was created.
How to join
How can I connect to [U.S]OzziGaming Vanilla Solo/Duo/Trio | Weekly |?
You can join by opening the console with F1 and typing client.connect 193.31.31.104:28018. Or hit Launch Rust on this page to open Rust through Steam and connect. For more, visit its website: https://ozzigaming.com.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.