[U.S]OzziGaming Vanilla | Bi-Weekly |
193.31.31.104:28032 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does [U.S]OzziGaming Vanilla | Bi-Weekly | run?
No gather rate appears in the name [U.S]OzziGaming Vanilla | Bi-Weekly |. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
What is the map on [U.S]OzziGaming Vanilla | Bi-Weekly |?
A procedural map, size 3,000 with seed 1, generated by the game, is what [U.S]OzziGaming Vanilla | Bi-Weekly | runs. Same size and seed, same map: RustMaps shows it from this page.
Server population
How many players are on [U.S]OzziGaming Vanilla | Bi-Weekly |?
Right now, 0 players are on [U.S]OzziGaming Vanilla | Bi-Weekly |, which has 100 slots. Its seven-day average stands at 0 players.
What is [U.S]OzziGaming Vanilla | Bi-Weekly |'s ranking?
For player hours over the last week, [U.S]OzziGaming Vanilla | Bi-Weekly | is #15,961, which puts it in the top 71% of all ranked servers.
Lists and tags
What do [U.S]OzziGaming Vanilla | Bi-Weekly |'s tags indicate?
For the game's server browser, [U.S]OzziGaming Vanilla | Bi-Weekly | publishes these tags: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): It holds 100 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover [U.S]OzziGaming Vanilla | Bi-Weekly |?
These Rust Zerg Life lists include [U.S]OzziGaming Vanilla | Bi-Weekly |: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
Is [U.S]OzziGaming Vanilla | Bi-Weekly | currently online and stable?
Right now, [U.S]OzziGaming Vanilla | Bi-Weekly | is online. The uptime figure it gives suggests it restarted around 8 days 14 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 5 October 2026.
Is [U.S]OzziGaming Vanilla | Bi-Weekly | smooth to play on?
Over the past 48 hours, server fps averaged 107 and never dropped below 98. It reached a maximum of 47,369 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 5,616 MB. What players experience as lag comes from low fps and a rising entity count.
Which Rust build does [U.S]OzziGaming Vanilla | Bi-Weekly | use?
Rust network protocol 2634 and build 166652 is what [U.S]OzziGaming Vanilla | Bi-Weekly | runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does [U.S]OzziGaming Vanilla | Bi-Weekly | use?
From [U.S]OzziGaming Vanilla | Bi-Weekly |, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 193.31.31.104:28032.
Wipe schedule
When does [U.S]OzziGaming Vanilla | Bi-Weekly | wipe?
The record of [U.S]OzziGaming Vanilla | Bi-Weekly |'s wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 8 days 16 hours ago.
Join the server
What is the process to join [U.S]OzziGaming Vanilla | Bi-Weekly |?
Enter client.connect 193.31.31.104:28032 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.