GlobalGameID plugin test — rust release
194.32.107.161:20110 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on GlobalGameID plugin test — rust release?
You will not find a gather rate in the name GlobalGameID plugin test — rust release. That is the game's default: groups of up to 8 players. It runs survival, gather, build, raid: the regular game. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
What is the map on GlobalGameID plugin test — rust release?
A procedural map, size 3,000 with seed 1337, generated by the game, is what GlobalGameID plugin test — rust release runs. From this page, RustMaps can show it: size and seed produce the same map each time.
Server population
How full is GlobalGameID plugin test — rust release?
GlobalGameID plugin test — rust release has 0 of its 20 slots filled right now. Its seven-day average stands at 0 players.
What position does GlobalGameID plugin test — rust release hold in the server rankings?
For player hours over the last week, GlobalGameID plugin test — rust release is #15,843, which puts it in the top 72% of all ranked servers.
Tags and filters
What is the meaning of the tags on GlobalGameID plugin test — rust release?
The game's server browser reads these tags from GlobalGameID plugin test — rust release: gmrust (Game mode): Survival in the standard Rust mode; mp20 (Max players): The server has 20 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs163794 (Build): It runs build 163794; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does GlobalGameID plugin test — rust release appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include GlobalGameID plugin test — rust release are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server info
How reliable is GlobalGameID plugin test — rust release, and is it up?
GlobalGameID plugin test — rust release is up and running as you read this. Based on the uptime it reports, the last restart was about 2 days 8 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 16 September 2026.
How well does GlobalGameID plugin test — rust release perform?
Over the past 48 hours, server fps averaged 207 and never dropped below 164. It reached a maximum of 46,930 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 1,978 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
Which Rust build does GlobalGameID plugin test — rust release use?
On Linux, GlobalGameID plugin test — rust release runs Rust network protocol 2633 and build 163794. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does GlobalGameID plugin test — rust release use?
From GlobalGameID plugin test — rust release, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 194.32.107.161:20110.
Wipe days
What schedule does GlobalGameID plugin test — rust release follow for wipes?
With so few wipes on record for GlobalGameID plugin test — rust release, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 28 days 22 hours ago.
Connect
What is the process to join GlobalGameID plugin test — rust release?
Join by entering client.connect 194.32.107.161:20110 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp20
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.