RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

rrcapture dev

194.46.57.73:28025 checked 3d ago

moddedoxide
Deploy
Zerg meter25%active
1/4 troops
7-day average0
peak 1
Rank#13,450
top 60%
Last wipe3d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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Zergmax 16
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No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10 EU · groups of 8+ · weekly · 90 on average
93/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 86 on average
47/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
16/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 72 on average
49/700

Quick answers

from the figures on this page

Rules and settings

What settings does rrcapture dev run?

There is no gather rate in the name rrcapture dev. That is the game's default: groups of up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is off: VAC, from Valve.

What is the map on rrcapture dev?

A procedural map, size 2,000 with seed 1337, generated by the game, is what rrcapture dev runs. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

How many players are on rrcapture dev?

The server rrcapture dev is currently offline; it was last seen 3 days 14 hours ago. Averaging 0 players over seven days, it peaked at 1.

What is rrcapture dev's ranking?

For player hours over the last week, rrcapture dev is #13,450, which puts it in the top 60% of all ranked servers.

Tags and filters

How should you read the tags on rrcapture dev?

For the game's server browser, rrcapture dev publishes these tags: gmrust (Game mode): Standard survival gameplay; mp4 (Max players): Capacity: 4; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): It runs build 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover rrcapture dev?

The Rust Zerg Life lists that include rrcapture dev are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server info

Is rrcapture dev currently online and stable?

rrcapture dev is offline at the moment; the last time it was seen was 3 days 14 hours ago. It was up 0% of the time across the last 3 full days: 0 of 72 hours. Its first appearance in Rust Zerg Life records is 10 October 2026.

What version is rrcapture dev using?

Rust network protocol 2634 and build 166652 is what rrcapture dev runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of rrcapture dev?

No region is published by rrcapture dev. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 194.46.57.73:28025.

Wipe schedule

What schedule does rrcapture dev follow for wipes?

With so few wipes on record for rrcapture dev, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 3 days 16 hours ago.

Connect

How can I connect to rrcapture dev?

You can join by opening the console with F1 and typing client.connect 194.46.57.73:28025. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp4
Max players Capacity: 4.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166652
Build It runs build 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.