RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]

195.60.166.227:29015 checked 7m ago

100x weekly wipes moddedcarbonpve
Deploy
Zerg meter1%light
1/101 troops
7-day average3
peak 51
Rank#1,960
top 9%
Last wipe4d ago
weekly schedule
Next wipe · H-hour2d 7h
Fri 16 Oct, 13:49 UTC

Players

AveragePeak
02.557.51007:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

01020304007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 13:49 UTC, in 2d 7h. Every Friday at 13:49 UTC · medium confidence

usual gap7 days
between real wipes
on rhythm100%
of its recent wipes
wipe-day peak23
players, last three wipes
crowd held67%
else halves by day 5

Coming wipes

2d 7hFri 16 Oct, 13:49 UTC
9d 7hFri 23 Oct, 13:49 UTC
16d 7hFri 30 Oct, 13:49 UTC
22d 12hThu 5 Nov, 19:00 UTCFW
23d 7hFri 6 Nov, 13:49 UTC
30d 7hFri 13 Nov, 13:49 UTC
37d 7hFri 20 Nov, 13:49 UTC
44d 7hFri 27 Nov, 13:49 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctFri 25 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 51, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:49 UTC4d ago 51 – running 2
Thu 1 Oct, 18:03 UTC FW12d ago 8 held half 7.8 days 1
Fri 25 Sep, 15:08 UTC18d ago 9 halved by day 5 6.1 days 1
Fri 18 Sep, 14:01 UTC25d ago 6 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
RGN 100x PvE [Events|Purge|Zombies|SkillTree] EU · groups of 8+ · 100x · weekly · 2 on average
0/100
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RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr EU · groups of 8+ · 100000x · weekly · 5 on average
2/101
No limit8 · game default
[SEA] CrustyRusty | 10x PvE EA · groups of 8+ · 10x · weekly · 5 on average
5/50
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RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] groups of 8+ · 100000x · weekly · 4 on average
7/101
No limit8 · game default
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS NA · groups of 8+ · 1e+06x · weekly · 4 on average
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RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] groups of 8+ · 1000x · weekly · 2 on average
3/101

Quick answers

from the figures on this page

Rules and settings

What settings does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] run?

The name RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] tells you the gather rate: 100x. Up to 8 players can group, which is the game's default. It runs roleplay, jobs, towns and rules for roleplay. This one sits under Modded in the browser: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat is on: VAC, from Valve.

What is the map on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

Size 4,500, seed 541345475, generated by the game: the procedural map on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]. Same size and seed, same map: RustMaps shows it from this page. The name of its map: hellfires_tv.

Player count

How many players are on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] has 1 of its 101 slots filled right now. The seven-day average is 3 players, with a peak of 51. The busiest time in the last 48 hours was 17:00 UTC, when it averaged 9 players.

Where does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?

For player hours over the last week, RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is #1,960, which puts it in the top 9% of all ranked servers.

Tags and filters

What do RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]'s tags indicate?

What the game's server browser gets from RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp101 (Max players): It holds 101 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^w (Weekly): A weekly wipe cycle; ^r (Roleplay): It's a roleplay server; ^p (PvE): No player-versus-player combat; the environment is the threat; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server uses Carbon for plugins. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] appear in Rust Zerg Life lists?

These Rust Zerg Life lists include RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with a gather rate above 10x, Modded Rust servers for clans and zergs, Best Rust PvE servers, Rust server list for clans and zergs and Rust zombie servers. Under these filters it shows on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Server info

How reliable is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree], and is it up?

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is up and running as you read this. Based on the uptime it reports, the last restart was about 7 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its first appearance in Rust Zerg Life records is 13 September 2026.

Is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] smooth to play on?

Server fps held an average of 30 for the last 48 hours, with a minimum of 29. It reached a maximum of 155,179 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 4,949 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] using?

The server RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2634 and build 167781 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

From RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree], no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 195.60.166.227:29015.

Wipe schedule

What can you expect on wipe day on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

The average peak for its recent wipes was 23 players. On the latest wipe, 27 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 67% of its recent wipes. If not, the crowd fell below half by day 5.

How often does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] wipe, and on what days?

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] follows a wipe schedule of every Friday at 13:49 UTC. Friday 16 October at 13:49 UTC is when its next wipe is due. The world in play right now was made 4 days 16 hours ago. The tags list a wipe schedule of once a week.

Join the server

How can I connect to RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

Join by entering client.connect 195.60.166.227:29015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp101
Max players It holds 101 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Wipe schedule

^w
Weekly A weekly wipe cycle.

Gameplay

^r
Roleplay It's a roleplay server.
^p
PvE No player-versus-player combat; the environment is the threat.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.