Deadman Raiding |A Raidable Bases Boomfest
198.73.57.151:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:17 UTC FW12d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does Deadman Raiding |A Raidable Bases Boomfest run?
There is no gather rate in the name Deadman Raiding |A Raidable Bases Boomfest. That is the game's default: groups of up to 8 players. It runs survival, gather, build, raid: the regular game. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. Anti-cheat is on: VAC, from Valve.
Which map is active on Deadman Raiding |A Raidable Bases Boomfest?
A procedural map, size 3,750 with seed 1831299552, generated by the game, is what Deadman Raiding |A Raidable Bases Boomfest runs. From this page, RustMaps can show it: size and seed produce the same map each time.
Population
How full is Deadman Raiding |A Raidable Bases Boomfest?
The server Deadman Raiding |A Raidable Bases Boomfest is currently at 1 players out of 50 slots. Its weekly average is 1 players and its highest point was 4. In the last two days, the peak hour was 15:00 UTC, with an average of 2 players.
What is Deadman Raiding |A Raidable Bases Boomfest's ranking?
In the top 18% of ranked servers, Deadman Raiding |A Raidable Bases Boomfest holds #3,914 for player hours over the last seven days.
Lists and tags
What is the meaning of the tags on Deadman Raiding |A Raidable Bases Boomfest?
For the game's server browser, Deadman Raiding |A Raidable Bases Boomfest publishes these tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Capacity: 50; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166494 (Build): Build number: 166494; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover Deadman Raiding |A Raidable Bases Boomfest?
The Rust Zerg Life lists that include Deadman Raiding |A Raidable Bases Boomfest are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
What is the uptime and reliability of Deadman Raiding |A Raidable Bases Boomfest?
You can join Deadman Raiding |A Raidable Bases Boomfest now: it is online. It reports an uptime that puts the last restart at roughly 19 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 13 September 2026.
What is the performance like on Deadman Raiding |A Raidable Bases Boomfest?
It averaged 40 server fps over the last 48 hours, and the lowest it got was 28. The world held as many as 116,649 entities, including buildings, deployables and everything else. Memory use peaked at 5,098 MB. What players experience as lag comes from low fps and a rising entity count.
What version is Deadman Raiding |A Raidable Bases Boomfest using?
Rust network protocol 2634 and build 166494 is what Deadman Raiding |A Raidable Bases Boomfest runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find Deadman Raiding |A Raidable Bases Boomfest?
No region is published by Deadman Raiding |A Raidable Bases Boomfest. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 198.73.57.151:28015.
Wipe cycle
What happens on wipe day on Deadman Raiding |A Raidable Bases Boomfest?
Across its recent wipes, the busiest times averaged 3 players. 41 hours after the latest wipe, the crowd peaked.
What schedule does Deadman Raiding |A Raidable Bases Boomfest follow for wipes?
Its only wipe is the monthly force wipe for Deadman Raiding |A Raidable Bases Boomfest. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. The world in play right now was made 12 days 13 hours ago.
How to join
What steps do I take to join Deadman Raiding |A Raidable Bases Boomfest?
Enter client.connect 198.73.57.151:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.