Benchmark Dev
199.47.146.194:27016 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 02:30 UTC11d ago | 2 | – | running | 0 |
| Sat 3 Oct, 02:14 UTC12d ago | 2 | – | 1 days | 0 |
| Thu 1 Oct, 19:59 UTC FW13d ago | 2 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on Benchmark Dev when it comes to rules and settings?
You will not find a gather rate in the name Benchmark Dev. The most a group can hold is 200 players. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Carbon. VAC, Valve's anti-cheat, is switched on.
What is the map on Benchmark Dev?
Size 4,500, seed 1337, generated by the game: the procedural map on Benchmark Dev. You can view it on RustMaps from this page, since the same size and seed give the same map. Under map name you will find: Custom Map.
Population
How many players are on Benchmark Dev?
The server Benchmark Dev is currently at 0 players out of 10 slots. The average player count for the last seven days is 0.
Where does Benchmark Dev sit in the rankings?
In the top 72% of ranked servers, Benchmark Dev holds #15,886 for player hours over the last seven days.
Server tags
What is the meaning of the tags on Benchmark Dev?
The game's server browser reads these tags from Benchmark Dev: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): Capacity: 10; ts200 (Group limit): Each team can have up to 200 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Plugins run through Carbon. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover Benchmark Dev?
These Rust Zerg Life lists include Benchmark Dev: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
How reliable is Benchmark Dev, and is it up?
Benchmark Dev is up and running as you read this. It reports an uptime that puts the last restart at roughly 11 days 6 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 13 September 2026.
Is Benchmark Dev smooth to play on?
Over the past 48 hours, server fps averaged 60 and never dropped below 60. The world held as many as 119,248 entities, including buildings, deployables and everything else. At its highest, memory usage hit 5,762 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What version is Benchmark Dev using?
On Linux, Benchmark Dev runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find Benchmark Dev?
No region is published by Benchmark Dev. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 199.47.146.194:27016.
Wipe days
What happens on wipe day on Benchmark Dev?
At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 2 hours after the wipe, the crowd hit its peak.
How often does Benchmark Dev wipe, and on what days?
Benchmark Dev wipes without a set pattern, so there is no upcoming wipe to forecast. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 11 days 8 hours ago.
Join the server
What steps do I take to join Benchmark Dev?
Enter client.connect 199.47.146.194:27016 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://cynic-hosting.com.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts200,^z,^y
Game
gmrust
mp10
ts200
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.