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HyperRev Rust Development | No EAC

2.105.204.150:28015 checked 12h ago

moddedoxide
Deploy
Zerg meter0%empty
0/4 troops
7-day average0
peak 1
Rank#4,559
top 20%
Last wipe10d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
00.250.50.75107:0014:0021:0004:0011:0018:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k21 Sep26 Sep30 Sep5 Oct9 Oct14 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 18:25 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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89/100
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 85 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
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15/700

Quick answers

from the figures on this page

Rules and settings

What settings does HyperRev Rust Development | No EAC run?

No gather rate appears in the name HyperRev Rust Development | No EAC. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build, raid: the regular game. You can fight and raid other players here. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is off, Valve's anti-cheat.

What is the map on HyperRev Rust Development | No EAC?

Generated by the game: the procedural map on HyperRev Rust Development | No EAC.

Server population

How many players are on HyperRev Rust Development | No EAC?

Last seen 12 hours ago, HyperRev Rust Development | No EAC is offline at the moment. Averaging 0 players over seven days, it peaked at 1. The highest average over the last 48 hours came at 17:00 UTC, with 1 players.

What is HyperRev Rust Development | No EAC's ranking?

In the top 20% of ranked servers, HyperRev Rust Development | No EAC holds #4,559 for player hours over the last seven days.

Server tags

What do HyperRev Rust Development | No EAC's tags indicate?

For the game's server browser, HyperRev Rust Development | No EAC publishes these tags: gmrust (Game mode): Standard survival gameplay; mp4 (Max players): It holds 4 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167584 (Build): Build number: 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does HyperRev Rust Development | No EAC appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include HyperRev Rust Development | No EAC are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

Is HyperRev Rust Development | No EAC currently online and stable?

Currently offline, HyperRev Rust Development | No EAC was last seen 12 hours ago. It was up 94% of the time across the last 7 full days: 158 of 168 hours. The first time Rust Zerg Life saw it was on 21 September 2026.

Which Rust build does HyperRev Rust Development | No EAC use?

The server HyperRev Rust Development | No EAC runs Rust network protocol 2634 and build 167584 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of HyperRev Rust Development | No EAC?

There is no region published by HyperRev Rust Development | No EAC. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 2.105.204.150:28015.

Wipe days

What happens on wipe day on HyperRev Rust Development | No EAC?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.

How often does HyperRev Rust Development | No EAC wipe, and on what days?

With so few wipes on record for HyperRev Rust Development | No EAC, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 10 days 12 hours ago.

How to join

How can I connect to HyperRev Rust Development | No EAC?

Join by entering client.connect 2.105.204.150:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp4
Max players It holds 4 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167584
Build Build number: 167584.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.