RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

server2 test

201.187.212.8:28045 checked 6d ago

moddedoxide
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak –
Rank#15,977
top 71%
Last wipe7d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct9 Oct11 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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50/700

Quick answers

from the figures on this page

Rules and settings

What is the setup on server2 test when it comes to rules and settings?

There is no gather rate in the name server2 test. The group cap is 8 players, the default for the game. survival is the game mode, gather, build and raid: the standard game. You can fight and raid other players here. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is switched on.

Which map is active on server2 test?

A procedural map, size 3,500 with seed 352165132, generated by the game, is what server2 test runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Player count

How many players are on server2 test?

At present, server2 test is offline and its last appearance was 6 days 4 hours ago. Its seven-day average stands at 0 players.

What position does server2 test hold in the server rankings?

In the top 71% of ranked servers, server2 test holds #15,977 for player hours over the last seven days.

Lists and tags

How should you read the tags on server2 test?

The game's server browser reads these tags from server2 test: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): Build number: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover server2 test?

These Rust Zerg Life lists include server2 test: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

What is the uptime and reliability of server2 test?

Currently offline, server2 test was last seen 6 days 4 hours ago. Across the last 5 full days, 0 of 120 hours were online, which is 0%. Rust Zerg Life has been tracking it since 7 October 2026.

What Rust version is server2 test on?

The server server2 test runs Rust network protocol 2634 and build 166652 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find server2 test?

No region is published by server2 test. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 201.187.212.8:28045.

Wipe schedule

How often does server2 test wipe, and on what days?

The record of server2 test's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 7 days 3 hours ago.

Join the server

How can I connect to server2 test?

Enter client.connect 201.187.212.8:28045 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Capacity: 50.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166652
Build Build number: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.