RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Rustov 2.0

202.125.20.51:28015 checked 13m ago

moddedcarbon
Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,955
top 72%
Last wipe2d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 22:21 UTC2d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
ShockRust | Blue | NoLimit no group limit · 127 on average
197/300
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 107 on average
7/225
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10 EU · groups of 8+ · weekly · 90 on average
89/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 86 on average
44/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
15/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 72 on average
54/700

Quick answers

from the figures on this page

Rules and settings

What settings does Rustov 2.0 run?

No gather rate appears in the name Rustov 2.0. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build, raid: the regular game. You can fight and raid other players here. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Carbon. Anti-cheat is on: VAC, from Valve.

Which map is active on Rustov 2.0?

A procedural map, size 3,500 with seed 1834446663, generated by the game, is what Rustov 2.0 runs. From this page, RustMaps can show it: size and seed produce the same map each time.

Population

What is the population like on Rustov 2.0?

Rustov 2.0 has 0 of its 10 slots filled right now. Its seven-day average stands at 0 players.

What position does Rustov 2.0 hold in the server rankings?

For player hours over the last week, Rustov 2.0 is #15,955, which puts it in the top 72% of all ranked servers.

Server tags

How should you read the tags on Rustov 2.0?

For the game's server browser, Rustov 2.0 publishes these tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Capacity: 10; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon plugin framework is running. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover Rustov 2.0?

These Rust Zerg Life lists include Rustov 2.0: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

About the server

How reliable is Rustov 2.0, and is it up?

Right now, Rustov 2.0 is online. It reports an uptime that puts the last restart at roughly 2 days 12 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 24 September 2026.

How well does Rustov 2.0 perform?

It averaged 142 server fps over the last 48 hours, and the lowest it got was 121. It reached a maximum of 69,896 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 3,625 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is Rustov 2.0 using?

Rust network protocol 2634 and build 167398 is what Rustov 2.0 runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find Rustov 2.0?

From Rustov 2.0, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 202.125.20.51:28015.

Wipe cycle

What can you expect on wipe day on Rustov 2.0?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.

When does Rustov 2.0 wipe?

The record of Rustov 2.0's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 2 days 14 hours ago.

How to join

What is the process to join Rustov 2.0?

Join by entering client.connect 202.125.20.51:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players Capacity: 10.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.