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A Shockbyte Rust Server

202.36.95.187:25188 checked 12m ago

moddedcarbon
Deploy
Zerg meter0%empty
0/1 troops
7-day average0
peak –
Rank#15,909
top 72%
Last wipe19d ago
no schedule published
Next wipe · H-hour1d 15h
Fri 16 Oct, 08:23 UTC

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 08:23 UTC, in 1d 15h. Every 3 weeks on Friday at 08:23 UTC · low confidence

usual gap21 days
between real wipes
wipe-day peak1
players, last three wipes
crowd held0%
else halves by day 2

Coming wipes

1d 15hFri 16 Oct, 08:23 UTC
22d 1hThu 5 Nov, 19:00 UTCFW
22d 15hFri 6 Nov, 08:23 UTC
43d 15hFri 27 Nov, 08:23 UTC

The first 48 hours of its last wipes

Fri 25 SepFri 4 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 08:23 UTC19d ago 1 – running 0
Fri 4 Sep, 09:34 UTC40d ago 1 halved by day 2 21 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

What is the setup on A Shockbyte Rust Server when it comes to rules and settings?

No gather rate appears in the name A Shockbyte Rust Server. Up to 8 players can group, which is the game's default. survival is its mode, the usual game of gathering, building and raiding. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Carbon. VAC is on, Valve's anti-cheat.

Which map is active on A Shockbyte Rust Server?

The game generates the procedural map of size 3,000 on A Shockbyte Rust Server with seed 869888574. Same size and seed, same map: RustMaps shows it from this page.

Server population

What is the population like on A Shockbyte Rust Server?

A Shockbyte Rust Server has 0 of its 1 slots filled right now. Averaged over the last week, the player count is 0.

Where does A Shockbyte Rust Server sit in the rankings?

For player hours over the last week, A Shockbyte Rust Server is #15,909, which puts it in the top 72% of all ranked servers.

Server tags

How should you read the tags on A Shockbyte Rust Server?

What the game's server browser gets from A Shockbyte Rust Server is this tag list: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This uses the standard team limit of 8; v2635 (Protocol): You'll need protocol 2635 on your game to join; cs167904 (Build): Build number: 167904; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server uses Carbon for plugins. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover A Shockbyte Rust Server?

These Rust Zerg Life lists include A Shockbyte Rust Server: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

About the server

Is A Shockbyte Rust Server currently online and stable?

You can join A Shockbyte Rust Server now: it is online. It reports an uptime that puts the last restart at roughly 10 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 13 September 2026.

Is A Shockbyte Rust Server smooth to play on?

Over the past 48 hours, server fps averaged 181 and never dropped below 92. The world held as many as 52,000 entities, including buildings, deployables and everything else. The maximum memory it used was 4,802 MB. What players experience as lag comes from low fps and a rising entity count.

What Rust version is A Shockbyte Rust Server on?

The server A Shockbyte Rust Server runs Rust network protocol 2635 and build 167904 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 202.36.95.187:25188.

Wipe cycle

What happens on wipe day on A Shockbyte Rust Server?

Across its recent wipes, the busiest times averaged 1 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it slipped below half by day 2.

How often does A Shockbyte Rust Server wipe, and on what days?

The wipe rhythm for A Shockbyte Rust Server is every 3 weeks on Friday at 08:23 UTC. It is due to wipe next on Friday 16 October at 08:23 UTC. The world it is running now dates from 19 days 8 hours ago.

Join the server

What steps do I take to join A Shockbyte Rust Server?

Enter client.connect 202.36.95.187:25188 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs167904,ts8,^z,^y

Game

gmrust
Game mode Standard survival gameplay.
mp1
Max players The server has 1 slots.
ts8
Group limit This uses the standard team limit of 8.
v2635
Protocol You'll need protocol 2635 on your game to join.
cs167904
Build Build number: 167904.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.