RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

A Shockbyte Rust Server

203.16.163.199:27291 checked 9m ago

moddedoxide
Deploy
Zerg meter0%empty
0/2 troops
7-day average0
peak 1
Rank#14,820
top 67%
Last wipe12d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.5 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:10 UTC12d ago 1 – running 0
Sun 27 Sep, 21:19 UTC17d ago 1 held half 4.9 days 1
Fri 25 Sep, 20:48 UTC19d ago 1 – 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 71 on average
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429/1000

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on A Shockbyte Rust Server?

You will not find a gather rate in the name A Shockbyte Rust Server. The group cap is 8 players, the default for the game. It runs survival, the usual game of gathering, building and raiding. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on A Shockbyte Rust Server?

A procedural map, size 1,400 with seed 7999344, generated by the game, is what A Shockbyte Rust Server runs. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

How full is A Shockbyte Rust Server?

A Shockbyte Rust Server has 0 of its 2 slots filled right now. The seven-day average is 0 players, with a peak of 1.

Where does A Shockbyte Rust Server sit in the rankings?

In the top 67% of ranked servers, A Shockbyte Rust Server holds #14,820 for player hours over the last seven days.

Server tags

What do A Shockbyte Rust Server's tags indicate?

What the game's server browser gets from A Shockbyte Rust Server is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp2 (Max players): Capacity: 2; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166586 (Build): The game build is 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?

These Rust Zerg Life lists include A Shockbyte Rust Server: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

How reliable is A Shockbyte Rust Server, and is it up?

Right now, A Shockbyte Rust Server is online. Based on the uptime it reports, the last restart was about 12 days 19 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.

How well does A Shockbyte Rust Server perform?

It averaged 237 server fps over the last 48 hours, and the lowest it got was 222. The world held as many as 6,175 entities, including buildings, deployables and everything else. At its highest, memory usage hit 3,061 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 166586 is what A Shockbyte Rust Server runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of A Shockbyte Rust Server?

From A Shockbyte Rust Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 203.16.163.199:27291.

Wipe days

What happens on wipe day on A Shockbyte Rust Server?

Across its recent wipes, the busiest times averaged 1 players. The crowd on the latest wipe peaked 0 hours in. The crowd kept above half that peak until the next wipe in 100% of its recent wipes.

What schedule does A Shockbyte Rust Server follow for wipes?

There is no next wipe to predict: A Shockbyte Rust Server wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 12 days 21 hours ago.

How to join

How can I connect to A Shockbyte Rust Server?

You can join by opening the console with F1 and typing client.connect 203.16.163.199:27291. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp2
Max players Capacity: 2.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166586
Build The game build is 166586.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.