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No limit8 · game default
Deployment dossierOffline

Shadow building

203.16.163.60:21197 checked 5h ago

Deploy
Zerg meter0%empty
0/16 troops
7-day average0
peak 1
Rank#15,603
top 70%
Last wipe18d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123423:0007:0016:0000:0009:0017:00

Hourly average and peak, UTC.

Server performance

05010015020023:0007:0016:0000:0009:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 08:13 UTC18d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
【南瓜】Build-Test EA · groups of 8+ · 11 on average
4/101
No limit8 · game default
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 2 on average
5/25
No limit8 · game default 137/999
No limit8 · game default 160/999
No limit8 · game default 25/150
Zergmax 30
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 31 on average
37/100

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Shadow building?

There is no gather rate in the name Shadow building. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. You will find it under Community in the server browser. Anti-cheat is on: VAC, from Valve.

What is the map on Shadow building?

The game generates the procedural map of size 4,500 on Shadow building with seed 1045337651. From this page, RustMaps can show it: size and seed produce the same map each time. Under map name you will find: Custom Map.

Server population

How full is Shadow building?

At present, Shadow building is offline and its last appearance was 5 hours ago. Its weekly average is 0 players and its highest point was 1.

Where does Shadow building sit in the rankings?

In the top 70% of ranked servers, Shadow building holds #15,603 for player hours over the last seven days.

Lists and tags

How should you read the tags on Shadow building?

What the game's server browser gets from Shadow building is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp16 (Max players): It holds 16 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2635 (Protocol): To join, your game must match protocol 2635; cs167888 (Build): Build number: 167888; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Shadow building?

The Rust Zerg Life lists that include Shadow building are Rust build and creative servers and Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server info

Is Shadow building currently online and stable?

Shadow building is offline at the moment; the last time it was seen was 5 hours ago. Based on the uptime it reports, the last restart was about 16 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 13 September 2026.

What is the performance like on Shadow building?

It averaged 96 server fps over the last 48 hours, and the lowest it got was 17. The world held as many as 131,000 entities, including buildings, deployables and everything else. The maximum memory it used was 3,935 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does Shadow building use?

Rust network protocol 2635 and build 167888 is what Shadow building runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of Shadow building?

There is no region published by Shadow building. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 203.16.163.60:21197.

Wipe schedule

What happens on wipe day on Shadow building?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.

How often does Shadow building wipe, and on what days?

So few of Shadow building's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 18 days 14 hours ago.

Connect

What is the process to join Shadow building?

Enter client.connect 203.16.163.60:21197 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/Fmfhexn4PW.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs167888,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp16
Max players It holds 16 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2635
Protocol To join, your game must match protocol 2635.
cs167888
Build Build number: 167888.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.