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No limit8 · game default
Deployment dossierOffline

A Shockbyte Rust Server

203.16.163.86:20287 checked 22d ago

moddedoxide
Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak –
Rank#15,491
top 69%
Last wipe40d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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69/700

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on A Shockbyte Rust Server?

There is no gather rate in the name A Shockbyte Rust Server. That is the game's default: groups of up to 8 players. It runs survival, the usual game of gathering, building and raiding. You can fight and raid other players here. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is active on A Shockbyte Rust Server?

Size 4,000, seed 50000, generated by the game: the procedural map on A Shockbyte Rust Server. From this page, RustMaps can show it: size and seed produce the same map each time.

Player count

What is the population like on A Shockbyte Rust Server?

Last seen 22 days 13 hours ago, A Shockbyte Rust Server is offline at the moment.

What position does A Shockbyte Rust Server hold in the server rankings?

In the top 69% of ranked servers, A Shockbyte Rust Server holds #15,491 for player hours over the last seven days.

Lists and tags

What is the meaning of the tags on A Shockbyte Rust Server?

For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs164530 (Build): The game build is 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?

These Rust Zerg Life lists include A Shockbyte Rust Server: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

What is the uptime and reliability of A Shockbyte Rust Server?

Currently offline, A Shockbyte Rust Server was last seen 22 days 13 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. The first time Rust Zerg Life saw it was on 13 September 2026.

Which Rust build does A Shockbyte Rust Server use?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does A Shockbyte Rust Server use?

There is no region published by A Shockbyte Rust Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 203.16.163.86:20287.

Wipe cycle

When does A Shockbyte Rust Server wipe?

So few of A Shockbyte Rust Server's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 40 days 22 hours ago is when its present world was created.

Join the server

How can I connect to A Shockbyte Rust Server?

Enter client.connect 203.16.163.86:20287 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp40
Max players Capacity: 40.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol Protocol 2633—only players on that version can get in.
cs164530
Build The game build is 164530.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.