LocalServer
203.23.179.213:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on LocalServer when it comes to rules and settings?
There is no gather rate in the name LocalServer. The group cap is 8 players, the default for the game. survival is its mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.
What is the map on LocalServer?
A procedural map, generated by the game, is what LocalServer runs.
Player count
How full is LocalServer?
At present, LocalServer is offline and its last appearance was 31 days 9 hours ago.
Server tags
What do LocalServer's tags indicate?
For the game's server browser, LocalServer publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp1 (Max players): Capacity: 1; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does LocalServer appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include LocalServer are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server info
Is LocalServer currently online and stable?
LocalServer is offline at the moment; the last time it was seen was 31 days 9 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.
Which Rust build does LocalServer use?
On Windows, LocalServer runs Rust network protocol 2633 and build 163794. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does LocalServer use?
From LocalServer, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 203.23.179.213:28015.
Wipe days
When does LocalServer wipe?
With so few wipes on record for LocalServer, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 31 days 12 hours ago.
Join the server
How can I connect to LocalServer?
Enter client.connect 203.23.179.213:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.