dev
203.94.34.210:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 10:25 UTC13d ago | 2 | – | running | 0 |
| Tue 29 Sep, 07:13 UTC15d ago | 1 | held half | 2.1 days | 0 |
| Mon 28 Sep, 03:01 UTC16d ago | 1 | – | 1.2 days | 0 |
| Fri 25 Sep, 18:20 UTC19d ago | 1 | halved by day 1 | 2.4 days | 0 |
| Thu 24 Sep, 16:08 UTC20d ago | 1 | – | 1.1 days | 1 |
| Tue 22 Sep, 19:01 UTC22d ago | 1 | – | 1.9 days | 0 |
| Mon 21 Sep, 17:02 UTC23d ago | 1 | – | 1.1 days | 1 |
| Sun 20 Sep, 20:21 UTC23d ago | 1 | – | 0.9 days | 0 |
| Wed 16 Sep, 14:50 UTC28d ago | 1 | halved by day 2 | 4.2 days | 0 |
| Tue 15 Sep, 12:25 UTC29d ago | 1 | – | 1.1 days | 0 |
| Mon 14 Sep, 12:29 UTC30d ago | 1 | – | 1 days | 0 |
| Sun 13 Sep, 14:40 UTC31d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on dev?
There is no gather rate in the name dev. The most a group can hold is 100 players. It runs survival, gather, build, raid: the regular game. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Population
What is the population like on dev?
The server dev is currently offline; it was last seen 9 days 11 hours ago.
What position does dev hold in the server rankings?
For player hours over the last week, dev is #15,988, which puts it in the top 71% of all ranked servers.
Server tags
What is the meaning of the tags on dev?
What the game's server browser gets from dev is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp1 (Max players): The server has 1 slots; ts100 (Group limit): Teams are capped at 100; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166465 (Build): Build number: 166465; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does dev appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include dev are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server info
How reliable is dev, and is it up?
dev is offline at the moment; the last time it was seen was 9 days 11 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.
What version is dev using?
The server dev runs Rust network protocol 2634 and build 166465 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find dev?
There is no region published by dev. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 203.94.34.210:28015.
Wipe days
What happens on wipe day on dev?
At their busiest, its recent wipes drew an average of 1 players. 1 hours after the latest wipe, the crowd peaked. The crowd kept above half that peak until the next wipe in 50% of its recent wipes. In the cases where it did not hold, the fall below half came by day 1.
How often does dev wipe, and on what days?
There is no next wipe to predict: dev wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 20 days ago is when its present world was created.
Connect
How can I connect to dev?
Join by entering client.connect 203.94.34.210:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs166465,ts100,^o^z
Game
gmrust
mp1
ts100
v2634
cs166465
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.