RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

OW Mad Science: Events server

204.191.220.196:28115 checked 9m ago

vanillamoddedoxide
Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak 2
Rank#6,496
top 29%
Last wipe13d ago
no schedule published
Next wipe · H-hour21d 4h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 4h. The force wipe · high confidence

wipe-day peak0
players, last three wipes

Coming wipes

21d 4hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:13 UTC FW13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
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173/300
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 106 on average
193/225
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10 EU · groups of 8+ · weekly · 90 on average
91/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 86 on average
26/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 73 on average
173/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 71 on average
31/700

Quick answers

from the figures on this page

Server rules

What is the setup on OW Mad Science: Events server when it comes to rules and settings?

There is no gather rate in the name OW Mad Science: Events server. That is the game's default: groups of up to 8 players. It runs survival, the usual game of gathering, building and raiding. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The word it uses for itself is vanilla: vanilla: the standard game, with no changes to rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

What is the map on OW Mad Science: Events server?

The game generates the procedural map of size 3,400 on OW Mad Science: Events server with seed 1648840555. You can view it on RustMaps from this page, since the same size and seed give the same map.

Server population

What is the population like on OW Mad Science: Events server?

Right now, 0 players are on OW Mad Science: Events server, which has 100 slots. The seven-day average is 0 players, with a peak of 2.

Where does OW Mad Science: Events server sit in the rankings?

In the top 29% of ranked servers, OW Mad Science: Events server holds #6,496 for player hours over the last seven days.

Server tags

What do OW Mad Science: Events server's tags indicate?

For the game's server browser, OW Mad Science: Events server publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does OW Mad Science: Events server appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include OW Mad Science: Events server are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

Is OW Mad Science: Events server currently online and stable?

OW Mad Science: Events server is up and running as you read this. Based on the uptime it reports, the last restart was about 13 days 17 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 13 September 2026.

Is OW Mad Science: Events server smooth to play on?

It averaged 123 server fps over the last 48 hours, and the lowest it got was 55. The world held as many as 67,494 entities, including buildings, deployables and everything else. At its highest, memory usage hit 3,634 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does OW Mad Science: Events server use?

Rust network protocol 2634 and build 166494 is what OW Mad Science: Events server runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find OW Mad Science: Events server?

There is no region published by OW Mad Science: Events server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 204.191.220.196:28115.

Wipe schedule

What happens on wipe day on OW Mad Science: Events server?

The average peak for its recent wipes was 0 players. The crowd on the latest wipe peaked 0 hours in.

What schedule does OW Mad Science: Events server follow for wipes?

The force wipe is the only wipe for OW Mad Science: Events server, coming once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it is running now dates from 13 days 19 hours ago.

Connect

What is the process to join OW Mad Science: Events server?

You can join by opening the console with F1 and typing client.connect 204.191.220.196:28115. Or hit Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://www.obsidianworlds.com/rust/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^v,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Difficulty

^v
Vanilla Vanilla: the standard game, with no changes to rates, kits or rules.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.