RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

POOPOOLOOPOO

207.174.104.89:21001 checked 9m ago

Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak 2
Rank#12,458
top 57%
Last wipe5h ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeakWipe
00.511.5204:0005:0006:0007:0008:00Wiped Tue 20 Oct, 04:08 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040004:0005:0006:0007:0008:00Wiped Tue 20 Oct, 04:08 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 381 on average
162/200
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Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 361 on average
367/400
Zergmax 12
Rustoria.co - EU Medium EU · groups of 12+ · biweekly · 342 on average
178/200
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 307 on average
252/275
Zergmax 12
Rusty Moose |EU Biweekly| EU · groups of 12+ · biweekly · 293 on average
112/200
Zergmax 12
Rustoria.co - US Medium Premium NA · groups of 12+ · biweekly · 236 on average
70/200

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on POOPOOLOOPOO?

There is no gather rate in the name POOPOOLOOPOO. Up to 8 players can group, which is the game's default. survival is its mode, gather, build, raid: the regular game. You can fight and raid other players here. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Which map is active on POOPOOLOOPOO?

The game generates the procedural map of size 3,000 on POOPOOLOOPOO with seed 1. From this page, RustMaps can show it: size and seed produce the same map each time.

Population

How full is POOPOOLOOPOO?

The server POOPOOLOOPOO is currently at 0 players out of 10 slots. Averaging 0 players over seven days, it peaked at 2. The highest average over the last 48 hours came at 04:00 UTC, with 2 players.

What is POOPOOLOOPOO's ranking?

For player hours over the last week, POOPOOLOOPOO is #12,458, which puts it in the top 57% of all ranked servers.

Server tags

How should you read the tags on POOPOOLOOPOO?

For the game's server browser, POOPOOLOOPOO publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does POOPOOLOOPOO appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include POOPOOLOOPOO are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

About the server

What is the uptime and reliability of POOPOOLOOPOO?

Right now, POOPOOLOOPOO is online. Based on the uptime it reports, the last restart was about 3 hours ago. The first time Rust Zerg Life saw it was on 20 October 2026.

What is the performance like on POOPOOLOOPOO?

Server fps held an average of 197 for the last 48 hours, with a minimum of 178. The world held as many as 46,998 entities, including buildings, deployables and everything else. The maximum memory it used was 1,286 MB. What players experience as lag comes from low fps and a rising entity count.

What version is POOPOOLOOPOO using?

On Linux, POOPOOLOOPOO runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find POOPOOLOOPOO?

There is no region published by POOPOOLOOPOO. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 207.174.104.89:21001.

Wipe schedule

How often does POOPOOLOOPOO wipe, and on what days?

With so few wipes on record for POOPOOLOOPOO, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 5 hours ago.

Join the server

How can I connect to POOPOOLOOPOO?

Join by entering client.connect 207.174.104.89:21001 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players It holds 10 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.