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№[7] D2S DEAD EARTH Test Server 1

208.52.153.33:30015 checked 6d ago

monthly wipes vanillamoddedoxide
Deploy
Zerg meter0%empty
0/200 troops
7-day average0
peak –
Rank#15,986
top 71%
Last wipe12d ago
monthly schedule
Next wipe · H-hour22d 23h
Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 23h. The force wipe · high confidence

wipe-day peak2
players, last three wipes

Coming wipes

22d 23hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:51 UTC FW12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server rules

What is the setup on №[7] D2S DEAD EARTH Test Server 1 when it comes to rules and settings?

No gather rate appears in the name №[7] D2S DEAD EARTH Test Server 1. That is the game's default: groups of up to 8 players. It runs build & creative, no gathering, just sandbox building. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. The word it uses for itself is vanilla: nothing is altered from the base game—no custom rates, kits or rules. VAC, Valve's anti-cheat, is switched off.

What is the map on №[7] D2S DEAD EARTH Test Server 1?

Size 4,000, seed 15565093, generated by the game: the procedural map on №[7] D2S DEAD EARTH Test Server 1. From this page, RustMaps can show it: size and seed produce the same map each time.

Population

What is the population like on №[7] D2S DEAD EARTH Test Server 1?

At present, №[7] D2S DEAD EARTH Test Server 1 is offline and its last appearance was 6 days 6 hours ago. The average player count for the last seven days is 0.

What is №[7] D2S DEAD EARTH Test Server 1's ranking?

In the top 71% of ranked servers, №[7] D2S DEAD EARTH Test Server 1 holds #15,986 for player hours over the last seven days.

Server tags

What is the meaning of the tags on №[7] D2S DEAD EARTH Test Server 1?

What the game's server browser gets from №[7] D2S DEAD EARTH Test Server 1 is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp200 (Max players): Capacity: 200; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167058 (Build): It runs build 167058; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; ^r (Roleplay): It's a roleplay server; ^c (Creative): Build freely without gathering on this creative server; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover №[7] D2S DEAD EARTH Test Server 1?

The Rust Zerg Life lists that include №[7] D2S DEAD EARTH Test Server 1 are Modded Rust servers for clans and zergs, Rust build and creative servers, Rust creative servers and Rust server list for clans and zergs. Under these filters it shows on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server details

How reliable is №[7] D2S DEAD EARTH Test Server 1, and is it up?

№[7] D2S DEAD EARTH Test Server 1 is offline at the moment; the last time it was seen was 6 days 6 hours ago. Over the last 7 full days, uptime was 22%: 37 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.

What Rust version is №[7] D2S DEAD EARTH Test Server 1 on?

On Linux, №[7] D2S DEAD EARTH Test Server 1 runs Rust network protocol 2634 and build 167058. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does №[7] D2S DEAD EARTH Test Server 1 use?

No region is published by №[7] D2S DEAD EARTH Test Server 1. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 208.52.153.33:30015.

Wipe days

What can you expect on wipe day on №[7] D2S DEAD EARTH Test Server 1?

The average peak for its recent wipes was 2 players. On the latest wipe, 1 hours after the wipe, the crowd hit its peak.

What schedule does №[7] D2S DEAD EARTH Test Server 1 follow for wipes?

Its only wipe is the monthly force wipe for №[7] D2S DEAD EARTH Test Server 1. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. The world in play right now was made 12 days ago. The tags carry a monthly wipe schedule.

Connect

What steps do I take to join №[7] D2S DEAD EARTH Test Server 1?

Enter client.connect 208.52.153.33:30015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://d2s.tebex.io/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,^v,^r,^c,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp200
Max players Capacity: 200.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167058
Build It runs build 167058.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with the force wipe from Facepunch.

Difficulty

^v
Vanilla Nothing is altered from the base game—no custom rates, kits or rules.

Gameplay

^r
Roleplay It's a roleplay server.
^c
Creative Build freely without gathering on this creative server.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.