[GNG] Development Server | Staging & Plugin Testing
208.73.203.30:7781 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 18:35 UTC14d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does [GNG] Development Server | Staging & Plugin Testing run?
There is no gather rate in the name [GNG] Development Server | Staging & Plugin Testing. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. Anti-cheat is on: VAC, from Valve.
What is the map on [GNG] Development Server | Staging & Plugin Testing?
Size 3,000, seed 1337, generated by the game: the procedural map on [GNG] Development Server | Staging & Plugin Testing. Same size and seed, same map: RustMaps shows it from this page.
Player count
What is the population like on [GNG] Development Server | Staging & Plugin Testing?
[GNG] Development Server | Staging & Plugin Testing has 0 of its 70 slots filled right now. The seven-day average is 0 players, with a peak of 2.
What is [GNG] Development Server | Staging & Plugin Testing's ranking?
In the top 40% of ranked servers, [GNG] Development Server | Staging & Plugin Testing holds #8,781 for player hours over the last seven days.
Lists and tags
What do [GNG] Development Server | Staging & Plugin Testing's tags indicate?
The game's server browser reads these tags from [GNG] Development Server | Staging & Plugin Testing: gmrust (Game mode): Standard survival gameplay; mp70 (Max players): It holds 70 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166406 (Build): The game build is 166406; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does [GNG] Development Server | Staging & Plugin Testing appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include [GNG] Development Server | Staging & Plugin Testing are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
What is the uptime and reliability of [GNG] Development Server | Staging & Plugin Testing?
[GNG] Development Server | Staging & Plugin Testing is up and running as you read this. It reports an uptime that puts the last restart at roughly 14 days 14 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 13 September 2026.
What is the performance like on [GNG] Development Server | Staging & Plugin Testing?
It averaged 198 server fps over the last 48 hours, and the lowest it got was 175. It reached a maximum of 47,227 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 4,162 MB. A climbing entity count and low fps are the source of the lag players feel.
What version is [GNG] Development Server | Staging & Plugin Testing using?
Rust network protocol 2634 and build 166406 is what [GNG] Development Server | Staging & Plugin Testing runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of [GNG] Development Server | Staging & Plugin Testing?
There is no region published by [GNG] Development Server | Staging & Plugin Testing. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 208.73.203.30:7781.
Wipe cycle
What can you expect on wipe day on [GNG] Development Server | Staging & Plugin Testing?
The average peak for its recent wipes was 3 players. The crowd on the latest wipe peaked 11 hours in.
When does [GNG] Development Server | Staging & Plugin Testing wipe?
So few of [GNG] Development Server | Staging & Plugin Testing's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 14 days 16 hours ago is when its present world was created.
Join the server
What is the process to join [GNG] Development Server | Staging & Plugin Testing?
You can join by opening the console with F1 and typing client.connect 208.73.203.30:7781. Or hit Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://www.greatnorthgaming.com.
Server tags
Published as mp70,ptrak,$r?,v2634,gmrust,cs166406,ts8,^o^z
Game
gmrust
mp70
ts8
v2634
cs166406
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
